Recent content by ima

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    Bug Reports - Post Here!

    Hello, last version (9/03) with auto installer and full install. The progress opener doesn't count toward the number of policies required to build wonders. It only does this to the human player apparently since the IA seems to have the approx. same number of policies in the early game whether...
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    Barb Invading on CS/tribute

    Even in quick speed? I've played somes games in quick (which honestly almost feels like vanilla standard speed) and the last wave always spawns on the last turn of the assault (and killing 3 units in 1 turn is pretty tough :/). It have come to a weird state where it's easier to liberate the...
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    Community Patch - How To Install

    Hi, I've noticed a really frustrating bug, sometimes when a trade expire, i'm not getting the ressources i was trading back, it happened with iron and olives, on 2 separate games. The ressource is still shown in my "local ressources" but i dont have it, and it's still on the "ressources...
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    Vicevirtuoso's Civilizations

    E&D for the broken lords maybe?
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    India Bollywood strategy

    It's a pretty hard achievement to get in immortal/deity, since cultural victory is exponentially harder when you go up in difficulty (seriously I don't remember a deity game where I could have win culturally before any other victory condition). My suggest would be to do the usual super focus...
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    Liberty or Tradition ? Which tech to get first ?

    It's very doable actually on MP, yes the humans are better at settling than the AI, but they're also slower, so when you go liberty you should almost always have the upper hand on the "2nd class" of best settling spots. You'll also end up with a lot of hammers which is really important in MP...
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    Embargo madness

    Not really, if you have happiness issues you can still send internal hammers TR, they'll be safer, wont provide gold/science to your opponents (dont forget that a TR is alos slightly beneficial to the receiving civ) and hammers are awesome when you need military units.
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    Additional Civilizations (by DJSHenninger)

    This civ seems great, the UU probably doesn't need so much defensive strength (it kinda seems impossible to kill right now) but otherwise it looks cool and unusual.
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    How do you win when you are ganged up on?

    Use the space at your advantage, even if they team up it doesn't change the fact that you cant have more than 1 military unit/tile, so if you can settle on tight spots, set up good ranged defense and have decent defensive buildings, you can usually survive. The big issues is usually when...
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    Bad surprise for me: Great Artist no loger has "song of power" ability

    Side note: citadels cant be built on a forest in enemy territory (because you can't chop forest on enemy territory, and citadels clears the forest).
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    A general strategy for Portugal

    I'll have to disagree here, on King it's almost impossible to NOT get the GL if you want to, just beeline writing while building worker (+granary if possible) and you'll finish the GL around turn 42-45 (standard speed), and the IA never gets it that early, I seriously dont know how you can fail...
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    Vicevirtuoso's Civilizations

    The dolls system is awesome, but how does the daycare works exactly? I've saw food bonus going between +10 and +4 (not counting the base +2), this seems really strong O_o Still another awesome civ with unique gameplay, great job once again.
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    JFD and Janboruta's Civilisations

    Wow ok, seems like i found my next civ to make a let's play with!
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    [VidLP] Mod testing series -Halloween

    Here comes parts 8 & 9! Once again, feel free to comment here or on youtube if there'a anything you want to say ^^ WUGrj45Sfoc 0eN1mls7PJc
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    Vicevirtuoso's Civilizations

    THE HYPE
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