i only play on standard size and up on marathon with 18 civ's with the perfect world map script.. i either win by domination or die trying and my games usually take like 15-20+ hours cause i diddle daddle
my early GG's usually just go on a single unit ESPECIALLY if you get half cost promotions :D (a couple games ago i used a GG on an immortal, that GG was involved in the capture of about 80 cities throughout the game, being a key factor in almost all of them, the gunship had 390 xp when i stopped...
ive had this EXACT thing happen to me before i couldn't figure out for the life of me why it took me like 10 turns to bombard the city, i was also using catapults, is was his capital with a defense of 80% and everytime i bombarded each catty would only do 1%.. all the other cities in that...
pacal, zara, and sury are always my number one competition if they spawn.. pacal is the ultimate techwhore, usually i can conquer him decently easy though.. if you leave zara or sury with too much room for expansion they are gonna become monsters
overall best? fast workers!
cho-ko-nu's re my favorite, i dont really like playing as china, but you can do alot of mid game damage with the cho's.. i like how they stay relevant for a really long time
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