Poll: What is the Best Unique Unit?

Which unique unit is the best?

  • Redcoat

    Votes: 19 9.1%
  • Quechua

    Votes: 9 4.3%
  • Immortal

    Votes: 17 8.1%
  • Praetorian

    Votes: 90 43.1%
  • Cossack

    Votes: 4 1.9%
  • Conquistador

    Votes: 4 1.9%
  • Bowman

    Votes: 1 0.5%
  • Cataphract

    Votes: 4 1.9%
  • Vulture

    Votes: 5 2.4%
  • Berserker

    Votes: 2 1.0%
  • Skirmisher

    Votes: 1 0.5%
  • War Chariot

    Votes: 5 2.4%
  • Phalanx

    Votes: 2 1.0%
  • Landsknecht

    Votes: 4 1.9%
  • Samurai

    Votes: 6 2.9%
  • Cho-ko-nu

    Votes: 8 3.8%
  • Hwacha

    Votes: 3 1.4%
  • Camel Archer

    Votes: 1 0.5%
  • Janissary

    Votes: 3 1.4%
  • Navy SEAL

    Votes: 5 2.4%
  • Impi

    Votes: 4 1.9%
  • Keshik

    Votes: 5 2.4%
  • Holkan

    Votes: 0 0.0%
  • Gallic Warrior

    Votes: 2 1.0%
  • Oromo Warrior

    Votes: 5 2.4%

  • Total voters
    209
overall best? fast workers!

cho-ko-nu's re my favorite, i dont really like playing as china, but you can do alot of mid game damage with the cho's.. i like how they stay relevant for a really long time
 
@nanomage:Good points! Although, I'm able to use Praets on Earth 18 map to invade America errrr the Aztecs :p (overseas invaders).

I've never played as Izzy before. Perhaps I shall give her a try after my Monty game.
 
As TMIT said earlier, elephants are so rare and awesome they should count as a non-civ specific UU in their own right. In any event, Conqs make elephant burgers out of them. Pikes and Lansknechts are not even speed bumps. The only negative to my mind is that you have to play your game differently if you want to have fun with them. Playing as Spain, you found/take 9-12 cities as early as possible, turtle, develop and tech. You're going to be building Walls and Castles. You're probably using some form of Religious Economy, so you're going to be spreading that and concentrating on diplo. You're going to be deviating off the Liberalism line to get the necessary techs for Conqs, and then you're going to be delaying Economics (Free Market-Wall Street), and if your Conqs are not in danger of obsoleting anytime soon, you'll be delaying Rifles as well. Spain requires you to play a different game to take advantage of the UU and UB than most players get used to; it's good for shaking out of a rut.

Really want to have fun? Play Spain with Unrestricted Leaders and be Charismatic. Barracks+Stable+Theo+Couple of GGs=Combat 3 / Blitz Conqs right out of the box. :cool:

Of course, take this with a grain of salt. Next month I'll be probably draw Boudica of Russia, and start singing the praises of Cossacks. :lol:
 
As TMIT said earlier, elephants are so rare and awesome they should count as a non-civ specific UU in their own right. In any event, Conqs make elephant burgers out of them. Pikes and Lansknechts are not even speed bumps. The only negative to my mind is that you have to play your game differently if you want to have fun with them. Playing as Spain, you found/take 9-12 cities as early as possible, turtle, develop and tech. You're going to be building Walls and Castles. You're probably using some form of Religious Economy, so you're going to be spreading that and concentrating on diplo. You're going to be deviating off the Liberalism line to get the necessary techs for Conqs, and then you're going to be delaying Economics (Free Market-Wall Street), and if your Conqs are not in danger of obsoleting anytime soon, you'll be delaying Rifles as well. Spain requires you to play a different game to take advantage of the UU and UB than most players get used to; it's good for shaking out of a rut.

Really want to have fun? Play Spain with Unrestricted Leaders and be Charismatic. Barracks+Stable+Theo+Couple of GGs=Combat 3 / Blitz Conqs right out of the box. :cool:

Of course, take this with a grain of salt. Next month I'll be probably draw Boudica of Russia, and start singing the praises of Cossacks. :lol:

Charismatic with citadels? you don't even need Theology or vassalage to get 3 promos for your Trebs (and later cannons) right out of the gate.
 
yes, you need to play different to make the full use of conqs.
but somewhere in the beginning of the thread there was a condition to make the poll's question more precise. it was something like
Which unit is the best? Note that I don't mean the one you like the most because it's the coolest, but rather how potent or powerful it can be in the game. It doesn't have to hinge on versatility, but that's one possible criteria.
so yes,unlike quechua, praets or readcoats (all great units too, hands down) you have to leverage conqs and play with conqs in mind, but outcome is great.
 
Charismatic with citadels? you don't even need Theology or vassalage to get 3 promos for your Trebs (and later cannons) right out of the gate.

Correct. Stacks of Blitz Conqs and a mix of Bar3/Acc, and CR3/Acc Cannons are the tangible accomplishments of your hard fought tech lead. The tech pathways are not what most people are used to, however.
 
In any event, Conqs make elephant burgers out of them.

Conq (12) + 20% (combat bonuses) = 14.4

Elephant (8) + 20% (combat bonuses) + 50% (vs. mounted) = 13.6

14.4 vs. 13.6 isn't really all that of a blowout, but I do see what you mean.


When it comes to pillaging, Conquistadors can't seem to be stopped since they get defense bonuses. So with a stack of them, it's like pillage town/road to nothing, go turtle in a forest/hill/forested hill (best!), rinse and repeat. And I do love pillaging

Wow, the power of pillaging with Spain is immense!

France has a good pillaging unit too (if you rush to gunpowder appropriately). 6 or 7 combat promoted musketeers and a few knights can pillage the hell out of the AI.
 
Conq (12) + 20% (combat bonuses) = 14.4

Elephant (8) + 20% (combat bonuses) + 50% (vs. mounted) = 13.6

14.4 vs. 13.6 isn't really all that of a blowout, but I do see what you mean.


When it comes to pillaging, Conquistadors can't seem to be stopped since they get defense bonuses. So with a stack of them, it's like pillage town/road to nothing, go turtle in a forest/hill/forested hill (best!), rinse and repeat. And I do love pillaging

Wow, the power of pillaging with Spain is immense!

France has a good pillaging unit too (if you rush to gunpowder appropriately). 6 or 7 combat promoted musketeers and a few knights can pillage the hell out of the AI.

I'm not all that keen on using Conqs as pillagers, because those improvements will very shortly be mine. :D

Just an idea of how ridiculous this gets. In this game, when I blew out of my Turtle, Boudica of Sumeria was the score/land/military power leader that I was at Friendly with - so, naturally, she had to die. One of her cities I left behind a garrison of two Conqs and two Musketman. I spaced out, got involved in something else, and never saw a stack walk right up and attack that city - it was something like 40+ units, mostly HAs, Crossbows, Maces, etc. The stack was suicided against that city without any losses, and when I peeked in on the next turn, the Conqs weren't even damaged. :cool:

Also, in this game I actually had elephants, and built up a large stack of them for early wars, defense, and deterrence. What did they upgrade to? :D
 
Come on, you're exaggerating just a little bit, right? I mean, 40 units would have to have damaged the Conquistadors as they would be the strongest defending units for most of those attackers. Even my drill promoted machineguns have been damaged from a 30 unit medieval era stack
 
Come on, you're exaggerating just a little bit, right? I mean, 40 units would have to have damaged the Conquistadors as they would be the strongest defending units for most of those attackers. Even my drill promoted machineguns have been damaged from a 30 unit medieval era stack

No, I'm not exaggerating, that's why I remembered it and mentioned it. I agree that it's probably more of a RNG fluke than anything else, but they completely massacred Boudica's zerg rush. Like I said, they're fun. :)
 
Isabella (the AI) really sucks at utilizing her UU, doesn't she? I've never seen her dominate in a game. With that kind of unit, she should be able to destroy everyone. She's usually not especially weak in my games, just not a power house. But shouldn't she be? At least until I get to her?
 
AC does not seem to utilize preats for domination too, and even JC rarely does.
Giggles does not axerush
churchill does not turn his england into an exploding bomb after getting rifling.
HC does not eliminate everyone just with a scouting party.
Hatshepsut and Ramses and Cyrus and Darius do not chariotrush
Mansa just sits turtle with his Skirs, and Pacal does not spam Holkans since turn 1 (or should it be turn 20? i do not know if he has hunting at start)
and...
yes, isabella is not that keen at conq'ing :)
They are but AI's...
 
Conquistadors allow one's entire stack to consist of flankers and collateral damage units without making defense all that precarious. That is awesome because it allows one to punish any tactical mistake the AI makes... and they make a lot.

They also make reinforcements a lot less of a problem... start out siege-heavy and crank out nothing but conquistadors during the war, using a relay system.

I agree Spain encourages rather strange play and can be a very refreshing choice. It's hard to top an early archer-killer though, so Conqs are more worthy of a honourable mention than a vote for the top UU.
 
It's hard to top an early archer-killer though, so Conqs are more worthy of a honourable mention than a vote for the top UU.
I has similar thoughts, but the following made my decision:
i can invent a situation when any archer-eater, no matter how powerfull it is, has absolutely no use. it's either when you have no resource required, either (and this is deadly) you are isolated. no archers to eat - no use in eater
if you have only 1 or 2 close early neighbours super archer eater is of no much use too - those can be eaten in any axe rush
i still cannot invent a situation where conq are useless
 
i still cannot invent a situation where conq are useless

No horses.

Being drowned techwise when researching the required tech and closer AIs have rifles

Um...

A no war game?

Can't think of anything else.
 
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