Gorey
Prince
i've had this game since it came out. but only played it sporadically at first.
then i'd try to sit down and really learn the concepts to the game (there's alot the manual doesn't tell you).
i was able to move up to noble level after reading alot of articles here. but hit that brick wall. at first i sucked at noble. after getting a better handle on specializing my cities to maximize either commerce or production.. i was just about on par with the AI for the longest time. win some.. lose some.
then i think everything i learned from here just finally clicked. noble suddenly got too easy. so i moved up to prince 2 games ago.. and am already finding that i 'may' have to move up another level.
for me,
finally understanding completely how commerce and multiplying buildings etc. are used as well as specialists and great people were the key.
i never really used specialists that much, nor did i put enough focus on the importance and usefuleness of great people (and hence not enough focus on generating them).
now?
1. i finally realized building all the money making infrastructure in your wealth city.. when all that wealth city does is work cottages is kinda pointless when you have a high reasearch slider rate. 90% of that commerce is not going into making gold... it's going into science.
so now i mostly farm it and run (and then setle) quite a few great merchants in my wealth city to get a huge effect from those gold multipliers like banks and wall street. couple that with a religion and a corporation.. and boom! mega money. and since those great merchants i settled supply me with more food.. i'm able to tear down most of the farms for cottages later in the game (when i stop using caste system).
i can quite literally run 90-100% science and still get a huge +gold each turn in my treasurary. leaving my science cities free to "build science" when they have nothing to do instead of "build wealth".
2. i'm running scientist speciliast along with the academies great scients can make to boost the science multiplying buildings. and after i build the acadmies in a couple of my best commerce cities im using them to bulb techs.
3. i'm settling my 1st great spy (from great wall) instead of building scotland yard to get a nice advantage on my opponents in the early game so i can pinch techs off them.. and then trade em for other techs.
it finally dawned on me that +100% of your initial 4ep is only 8 per turn. +12 on top of +4 from settingle him is double that. so i bascially get enough EP on my target after each mission to steal another tech by the time my spy reaches his closest city.
sure i could do an infiltration but thats only against 1 enemy. but when i can do +16ep on anyone when they only have +4 at start of game.. i can target anyone after the first guy has nothing left (or i spend it all).
so yeah.. i got a huge amount of tips from these forums and the war academy and i just wanted to say
THANK YOU.
i am now completely and totally hooked on this game.
then i'd try to sit down and really learn the concepts to the game (there's alot the manual doesn't tell you).
i was able to move up to noble level after reading alot of articles here. but hit that brick wall. at first i sucked at noble. after getting a better handle on specializing my cities to maximize either commerce or production.. i was just about on par with the AI for the longest time. win some.. lose some.
then i think everything i learned from here just finally clicked. noble suddenly got too easy. so i moved up to prince 2 games ago.. and am already finding that i 'may' have to move up another level.
for me,
finally understanding completely how commerce and multiplying buildings etc. are used as well as specialists and great people were the key.
i never really used specialists that much, nor did i put enough focus on the importance and usefuleness of great people (and hence not enough focus on generating them).
now?
1. i finally realized building all the money making infrastructure in your wealth city.. when all that wealth city does is work cottages is kinda pointless when you have a high reasearch slider rate. 90% of that commerce is not going into making gold... it's going into science.
so now i mostly farm it and run (and then setle) quite a few great merchants in my wealth city to get a huge effect from those gold multipliers like banks and wall street. couple that with a religion and a corporation.. and boom! mega money. and since those great merchants i settled supply me with more food.. i'm able to tear down most of the farms for cottages later in the game (when i stop using caste system).
i can quite literally run 90-100% science and still get a huge +gold each turn in my treasurary. leaving my science cities free to "build science" when they have nothing to do instead of "build wealth".
2. i'm running scientist speciliast along with the academies great scients can make to boost the science multiplying buildings. and after i build the acadmies in a couple of my best commerce cities im using them to bulb techs.
3. i'm settling my 1st great spy (from great wall) instead of building scotland yard to get a nice advantage on my opponents in the early game so i can pinch techs off them.. and then trade em for other techs.
it finally dawned on me that +100% of your initial 4ep is only 8 per turn. +12 on top of +4 from settingle him is double that. so i bascially get enough EP on my target after each mission to steal another tech by the time my spy reaches his closest city.
sure i could do an infiltration but thats only against 1 enemy. but when i can do +16ep on anyone when they only have +4 at start of game.. i can target anyone after the first guy has nothing left (or i spend it all).
so yeah.. i got a huge amount of tips from these forums and the war academy and i just wanted to say
THANK YOU.
i am now completely and totally hooked on this game.