So true. There exists no “tension” in the game. I remember in CivIV having to worry about keeping my other neighbors happy when I would start a war because I would get crushed if there was a second war on another front. Civ6 is fun, but you just click until you win or not, there is no tension at all
I’ve recently just been losing interest in games mid/late game. It just feels like there is no tension, no reason to keep clicking other than to say I’ve completed the game/won. Whichever way they go regarding 6 or 7 doesn’t really matter to me, they just need to try some new things to give the...
I’ve been pleased that the AI has improved a little bit with each monthly NFP release. Haven’t been able to play the October update yet, but read the patch notes. Any noticeable/significant improvement?
Changes seem cool. Looking forward to them. I’m just a little confused why they’re focused on adding things like secret societies and implementing them in a way no one asked for. And all the while ignoring calls to implement things that people have asked for over and over again, like civil war...
Game truly is unplayable on Mac. Needs to be fixed. 10-20 turns in gets slow then crashes to desktop. Tried lowering graphics, changing off metal, etc. Doesn’t work.
My current game as Pachacuti on deity is the best challenge I’ve had since civ 4. Units are upgraded and in corps/armies, and Montezuma made a fleet that completely decimated my fleet that would have dominated the seas in prior to this patch.
You also need map revealed enough to provide a path to get to the other civs. In my current game I made an economic alliance with England, but didn’t yet have the map revealed enough to use it.
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