I am aware that it's just the mod files and not actually a built mod. I did build it, I just figured that the source files would be more useful.
As for Database.log, I'm getting an error message that says 'ERROR: no such table: Types' Which is weird, because 'Types' is definitely a table...
Exactly as it says in the title, I'm trying to add a pantheon to the game, but It doesn't show up. Help on what went wrong and/or which log files to look at would be appreciated.
Mod files here, until I make the time to properly set up a git repo.
The vars in parentheses are what are passed to my function, correct? Also I assume bGold means purchased with gold and bFaithOrCulture is used similarly?
So, after scouring here for a way to check if another civ is pressuring you with their tourism, or even a way to see what your ideology is. Is this doable via some "hidden" method?
Does anyone know what can be done with the results from calling pPlayer:GetTradeRoutes()?
Specifically, I'd like to know how to get the civ each trade route is going to, but any/all information will likely be used in the future.
Thanks in advance.
A quick PSA: Save your work before restarting your computer.
This message has been brought to you by the association of people that have gotten too used to using google drive and have subsequently lost ~1 hour of coding decisions for the Dene
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