Hey all,
Title pretty much sums it up: What sort of things can be done to ensure that a small empire (3-7 cities) survives and performs really well against larger opponents, and perhaps even wins games?
Nick
I'm not even sure which Google search terms to use to find such a thing, but is there a mod available for Civilization IV that effectively transforms it into the classic Civilization I?
Thanks for the responses, all very useful.
As an aside, what is the most promoted a unit can be, if you assumed that two Great Generals were settled in a city, and if you take into account the selection of a specific Civilization leader (ie: because of its unique unit, building or traits)?
Hey guys,
I have some questions that I am surprised I cannot find the answers for, and I'm wondering if you gurus could help me out?
1) What are the XP boundaries for unit advancements to each new level?
2) What is the maximum possible starting experience (and level) of new units...
Hey guys,
I'm looking to set up a game of between 4-8 players to take place on Thursdays at 8pm until 9pm or 10pm UK time. The type of game I would like to set up will be more relaxed than usual; IE: no turn time limit, although I would think that any turns longer then 5 minutes would be...
Hey guys,
I'm looking to set up a game of between 4-8 players to take place on Thursdays at 8pm until 9pm or 10pm UK time. The type of game I would like to set up will be more relaxed than usual; IE: no turn time limit, although I would think that any turns longer then 5 minutes would be...
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