Recent content by Noise

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    AI Not Building Navy

    It's actually easier to combat the frigates than you might think... There really is no way to encounter them head on (since the attack/defence values in the sea are even... You can't really gain much of an edge there) which limits how you can combat them. Funny enough, the solution isn't to...
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    even more clues you play civ3 too much...

    Read 4058... I'm sure theres a few members on the board that'll get it ;)
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    even more clues you play civ3 too much...

    4054: You fondly recall being so excited about playing civilization (when you come home from school) that you pee you pants. *note civ 1 was just called civilization at the time :P* 4055: You discovered how to alter the opening of civilizations and re-write the planets introduction with dirty...
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    Declaring war / reputation

    You're correct with the units within their borders Iguana, thanks for pointing that out. If you have the auto-renegotiate deals on, the peace treaty comes up between your turn (at the end of yours)... SO if you break it in that manner, they'll get the first war turn (reducing any element of...
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    MP and the republic gambit

    Sorry Slazsh, I managed to miss the entire intent of your post :) The same tech build you are using here will be identical to someone using a Great Library rush (writing, philosophy, literature)... And they'll hit it faster than your writing, code of law, philosophy, republic tech will...
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    How can this be?? Warrior beats modern armor!

    Heh, sorry turner... The wink at the end of that was supposed to mean it was a just kidding comment :D What I was saying there was I doubt theres been anything but damaged units for the American forces in Iraq and nothing that would be a full unit loss :) Spearman damaging a tank unit I can...
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    airports

    I'm pretty sure all tanks currently within Afghanistan were airlifted there, along with the supporting artillery. Ya, I think I'll go back to using my mod for that too... Though I was playing around with the unit types/AI build preferences to try to make them a little smarter at certain map...
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    How can this be?? Warrior beats modern armor!

    Errr, if you think Iraqi's are using spears in Iraq, somethings a lil off ;) If you put it entirely into civ terms, I don't think the US has lost a unit in Iraq. Units have definately been damaged on occasion, but I would be very surprised if you could pick out an incident to say a unit was...
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    airports

    This was without a Mod on it... Now that I think about it, it was pretty erratic for which workers could and which couldn't. I ended up having an island that was mass irrigated and some of the cities on it were growing in size every 2 turns. So the bulk of 5-6 cities on this island...
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    AI Not Building Navy

    Pending the civ's build preferences (I think Portugal and Byzantine will be quicker to build a navy), the AI has a pretty rigid build structure. It's far too busy building land military or city improvements to be building a fleet ;) On higher levels (emporer is where you'll start noticing...
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    Declaring war / reputation

    My preference (kinda as an insurance) for war declaration is to contact the civ using diplomacy and asking to renegotiate the peace treaty. If they fail to offer you what you want for a new treaty (all of their cities for example :) ), then abort negotiations and you are at war. Declaring war...
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    airports

    I'd like to check a save file and confirm, but I've been able to airlift workers from a city to another in past games (It surprised me when it allowed me to do it, and only a few workers could airdrop).
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    How can this be?? Warrior beats modern armor!

    er... Not sure where your comment came from... This thread was not in reference to taking a city, it's in reference to losing a modern armour while attacking a warrior ^^ Civ2 had a wonderful little stat that completely avoided this rather unrealistic occourance (I kinda hope civ4 does...
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    How can this be?? Warrior beats modern armor!

    Errr, not sure if I agree that whats going on in Iraq is from 'untrained' groups... But that aside, it makes little difference in Civ3. Training level has notta to do with a unit or it's type and only is reflected by hitpoints (conscript, reg, veteran, elite). 'Untrained' groups would simply...
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    Help

    Alexander, just a tip for the future. Judging by what your land looks like... You should likely have double to triple the amount of workers you currently do ;) Your cities and ultimately your empire will be much more productive this way. In your pic, Moscow is producing 2 tiles that...
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