Recent content by Noob Fanboy

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    Heavy variations on local happiness with city growth

    Yea, but there should be a way to curve the change on unhappiness. One thing is changing from 1 to 5 or 6 unhappiness. But 1 to 10 or even 1 to 11 seems a bit too much
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    Heavy variations on local happiness with city growth

    Hello there! It has been a while since I posted someone in the forum and I don't know if this was worth making into a thread or it would be better to be on the quick questions / quick answers one. I am playing a game in Deity Epic now (mind you, trying to make the super religion combination of...
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    What would you pick?

    It's more balanced from the player point of view, you have more time to use your UU and the AI spam a bit less units. In Standard you don't get enough time to use your units before you have to upgrade them, unless you heavily beeline an specific military tech
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    What would you pick?

    Epic, I think its the most balanced speed
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    What would you pick?

    Super hard to defend on Deity Standard. It's better to let the AI settle that city and then conquer it yourself later. Btw I fear that game, Standard speed is not my thing, maybe I will continue it this week. @chicorbeef , I got terracotta army as soon as it was available, that delayed my...
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    What would you pick?

    I was able to build stonehenge + terracotta army. Apart from that we have quite similar stats and similar city spots. I am thinking about entering to Medieval Eral with Chivalry though but i'm still unsure
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    What would you pick?

    The game is on Deity? Interesting, to be honest I normally play on Epic, the timing for certain things in Standard is quite different, I'll play and share later. P.D: For religion, I would go with orders here to be honest EDIT: Nevermind, there are ancient ruins. I started with free spearman...
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    Carthage

    Harbor is a medieval era building, quite unthematic for Carthage. I don't really see a need to change Carthage as it is now, it's a civilization with an early power spike that falls off later (with the exception of late pioneer founding), I don't see anything bad with a design like that
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    What would you pick?

    Since turn 0 I would go monument stonehenge then looking to buy a worker instead of producing it. Even on Deity Stonehenge is not that difficult to get. Then I would go with renewal / progress then focus on longhouses then on working towards terracotta army. Good defensive cities and good timed...
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    Which Pantheon would you pick here?

    Sea is super good here I agree, but if he doesn't want to take sea tutelary would be the next option on my concept
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    Which Pantheon would you pick here?

    This would be a good scenario to test tutelary gods, production heavy pantheon with low faith useful for all cities, you could go shrine first and boats to secure founding while having good production
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    Choosing Social Policies

    My favorite one is Progress, I feel the power spike at mid game is really good (even before the buff), unless you are playing a Civ with a good early UU wars at the beginning can be detrimental, one mistake and your game is over. Fighting in Medieval is a lot more safer
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    Faith is too cheap

    Honestly, i think we have enough nerfs recently in culture to remove culture from temples. And it doesn't make sense from a thematic point of view (for good or bad religions and temples were really important for humanity development). If faith floating is an issue then we could just look more...
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    New Beta Version - May 5th (5/5)

    I just started a game with the previous version... should I finish that one? It's always my dilemma
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    The Pauper's Challenge

    I will experiment going with The Aztecs on this one, give me luck
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