Recent content by pandamancer

  1. pandamancer

    Nobles' Club 228: Frederick of Germany

    Thanks for the advice. I will try another run of this after the Victoria game.
  2. pandamancer

    Nobles' Club 228: Frederick of Germany

    Tried this on deity... I gave up at around 350AD [/SPOILER] [/SPOILER]
  3. pandamancer

    Nobles' Club 215: Hammurabi of Babylon

    Great to be back again! A bit rusty so I will try this in IMM.
  4. pandamancer

    [BTS] Hanging Gardens and Population Growth Mechanics

    A few years ago, I joined BotM and attempted to build the THG during the game. Accidentally, I noticed that some of the cities have grown +2 population in a single turn! So having that in my mind I was wondering how is that possible? According to [1], you cannot grow 2 population in a single...
  5. pandamancer

    [BTS] Joao II - Diety

    It's been a while Deity until 880AD
  6. pandamancer

    Weird Resource Glitch

    What i mean is i'm getting a -1 for the incense resource and i wonder why
  7. pandamancer

    [BTS] Joao II - Diety

    Update until 250BC Let's see how far I can go on in this charade :mischief:
  8. pandamancer

    Weird Resource Glitch

    Did somebody encountered this before? How could this happen?
  9. pandamancer

    [BTS] Joao II - Diety

    Played this game last night. Because I really dont have much time so I would be updating this in smaller turnsets. Deity until 2000BC
  10. pandamancer

    [BTS] What do you do with an early great prophet?

    Bulb theology most of the time and kill someone (especially if i play civs with priest ub like egypt or arabia). Then let the AI with the same religion build the AP. Might go for quick paper route to discourage AI from getting it; thus, delaying liberalism. Snatching UoS if there is some stone...
  11. pandamancer

    [BTS] Who's the best leader for learning the game and why?

    I would suggest the following leaders: 1) washington - decent starting tech, average trait, late uu and ub (for practicing empire management) 2) hammurabi - good starting tech, below average trait, weak uu and ub (for practicing always war) 3) khmer - decent starting tech, above average trait...
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