Recent content by Recursive

  1. Recursive

    Final 2UC Version - 4.22 (May 31, 2025)

    "Going to attack us, swine?" is a replacement for "Please move your troops from our borders." It only appears if the AI is acting hostile towards you.
  2. Recursive

    Final 2UC Version - 4.22 (May 31, 2025)

    The AI won't request the promise if they themselves are planning to attack, yes. Note: I changed this code so that in 5.0, canDeclareWar() must return true in both directions. Not currently the case. /// Possible Contact Statement - guy has his military positioned aggressively near us void...
  3. Recursive

    Brief status update

    I wish the greatest of success upon both of you. May the power of "Just one more turn..." bless your benevolent dictatorships. :egypt:
  4. Recursive

    Final 2UC Version - 4.22 (May 31, 2025)

    Added Elon's latest technological marvel to the changelog. https://www.theguardian.com/us-news/2025/jul/26/elon-musk-tesla-diner-hollywood
  5. Recursive

    Final 2UC Version - 4.22 (May 31, 2025)

    If it really annoys you there's always DIPLOAI_DISABLE_INDEPENDENCE_REQUESTS in DiploAIOptions.sql.
  6. Recursive

    Retirement from Vox Populi

    Thank you to everyone for the supportive thoughts. I'll miss you guys. Despite being in survival mode (my life is quite literally on the line here) I cannot in good conscience ask the community to foot the massive bill I'm facing. It's a type of situation where the only substantial cracks can...
  7. Recursive

    Retirement from Vox Populi

    Hello everyone, I have a terrible announcement to make. Due to horrible, insane, and very expensive things that have been happening in my life, much of which I have little to no control over, I'm forced to retire as lead developer of VP. Circumstances have gotten too bad and I don't see myself...
  8. Recursive

    Final 2UC Version - 4.22 (May 31, 2025)

    From the vassal's perspective, it's one of the only ways of wielding leverage over the master, and the only way of being able to break free and resume the game. It's an intended drawback of vassalizing instead of just killing them.
  9. Recursive

    Final 2UC Version - 4.22 (May 31, 2025)

    Doesn't matter since you get no warmonger penalty for it. I removed that some versions ago.
  10. Recursive

    Final 2UC Version - 4.22 (May 31, 2025)

    That is a fair argument. I'll change it.
  11. Recursive

    Quick Questions / Quick Answers

    Neither of these should be used in conjunction with Community Patch only.
  12. Recursive

    Final 2UC Version - 4.22 (May 31, 2025)

    Two/four unique components (per civ).
  13. Recursive

    Final 2UC Version - 4.22 (May 31, 2025)

    Updated! Apparently changing the tag on GitHub changed the URL to the .exe as well. Also, while we all agree the City-State freezing didn't happen, this is great news, as it means an obstacle to finally integrating (6-70) Add New City-States When Major Civs Are Absent Ingame has been removed. :)
  14. Recursive

    Final 2UC Version - 4.22 (May 31, 2025)

    Patched the 4.22 release to fix an issue where the game would freeze when meeting a City-State. We're just gonna pretend that didn't happen. We're still on 4.22. Okay? Okay! Okay? Okay. (Redownload the 4.22 release, it's fixed now.)
  15. Recursive

    Final 2UC Version - 4.22 (May 31, 2025)

    axatin and ilteroi deserve most of the credit here. :)
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