Recent content by Ron Wee

  1. Ron Wee

    This game is way too simplistic

    What did I say? GATHERING STORM!! YAY!!! :thanx: Devs
  2. Ron Wee

    This game is way too simplistic

    Barbarians is a pain in the ass. Should not be in the game.
  3. Ron Wee

    This game is way too simplistic

    it's boring as heck, and unless you turned off Religious Victory, ignoring Religion will lead to game over, so this crap is annoying negating its disadvantages gives you the advantage over other civilization, so in a sense it still rewards players for playing well :p
  4. Ron Wee

    This game is way too simplistic

    We don't even have railroads. What the heck? We don't need trains? Why do we need ships when land units can "embark" and cross the ocean, fight on water, I don't even
  5. Ron Wee

    This game is way too simplistic

    In the current state, this game is way too simplistic, not good entertainment. Devs should stop dumbing it down, stuffs like Nationality and Pollution were in previous game, they should improve them instead of removing them. If anyone likes simple entertainment, (s)he should go play mindless...
  6. Ron Wee

    This game is way too simplistic

    The Great Barrier Reef is dying. What a pain in the ass. God, please remove Global Warming! Chinese people are choking in the smogs. What a pain in the ass. Chinese God, please remove Pollution! Civilization 7: no more Horsemen and Spearmen, just generic "Warriors" beating each others to death...
  7. Ron Wee

    This game is way too simplistic

    then maybe: - when the tile is polluted, the bonus provided by the resource will suspended - when the pollution level increased, the resource will disappear after a few turns (players are warned) Since these bonus resources only add some food/gold, using Worker/Builder to place it on empty...
  8. Ron Wee

    This game is way too simplistic

    Some simple [bonus] resources, like Cattle and Wheat, should be able to be moved or copied Once you have the Tech, you should be able have a Worker/Builder move cows from 1 tile to a nearby tile (it needs to be grassland too) Worker/Builder also should be able to take Wheat and plant it...
  9. Ron Wee

    This game is way too simplistic

    So religion and "Theological Combat" (WTF?) are more relevant than pollution and Global Warming? Ain't we living in the era of global warming, smogs choking metropolises, ice bergs melting, sea level rising, Great Barrier Reefs dying? Adding pollution mechanics into the game will not only make...
  10. Ron Wee

    This game is way too simplistic

    That's the devs' job, not mine But they can have a Pollution level for each tile just like the Appeal level it can range from Extremely Clean to Clean to Average to Polluted to Terribly Polluted depending on the improvements built on the tile and nearby tiles (every tile starts in Ancient Era...
  11. Ron Wee

    This game is way too simplistic

    it needs better implementation, not complete removal
  12. Ron Wee

    This game is way too simplistic

    Pollution needs to be back and Global Warming needs to be added (unless the devs are Trump supporters) The game also needs dynamic maps, like the ices melt, sea level rises as climate becomes warmer, natural disasters that can destroy an entire civilization I also don't know why Hospitals...
  13. Ron Wee

    This game is way too simplistic

    Do I need to say that they need different Techs from different Eras, have different cost and produce different amount of Production and Pollution. Players will need to replace old Thermal Power Plants with new Hydro/Solar/Nuclear Power Plants as the game progresses, depending on their resources
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