No, the real funny thing about this was that Germany was in the number 3 slot in a 14 civ game at around 1700 when the AI decided that implosion was necessary.
When I have a chance, I will go back to the save games and see what was going on in the Germany cities. I probably will find an...
I've been playing through a nice .84 game as the Egyptians and have reached around 1750 A.D. I will post some notes I've taken along the way regarding game play, but this one got me to chuckle a bit. (Now maybe this is related to the Theocracy bug, but I haven't been following the thread here...
Re democracy...ancient yes, but only as applied to a city state and not a full scale empire. Heck, even the Roman Republic (with an active and empowered Senate) in its high time did not include all of Italy even.
It has to strike you as odd that the full empire wide benefits of democracy...
I've also noticed in a few games post 1.29 that the AI seems to be playing a lot better. Now, I usually stop games around 1100 A.D., but I've noticed the development is better and unit deployment more sensible.
If there is going to be some more tinkering, I'd like to pass along a couple of...
I'm getting the same crash. I have gone through reinstalls just to check whether this was a problem.
However, let me say this to the DYP team...this is a great mod. While I'm waiting for the fix, I tried replaying the unmodded version. Boy you realize how good this mod is and how it...
Maybe the search for what to do with the American UU in terms of a particular unit is misdirected. If one looks at the past 150 years or so, the existence of abundent resources and the ability to marshall resources into production for war may be far more important than a particular unit type...
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