Sory guys,
I checked right now. My blender version is the 2.43 and works fine
When I downloaded it, i read in somewere something about the blender version, i belive that may be the cause of yours problems..
sory for the misunderstud...
As long as I know, you have to download an older version of blender. On the nifscope site, ask for the Blender version 2.44.
You can find older versions of blender on the blender's site, just look around.
Guys,
I would like to make my contribution.
I'm finishing a Brazil modular civ, with 2 3d animated leaderheads. I belive it be done in four days, and them I can edit more 3d Leaders to yout project.
I would like to know why the workers are not buiding cottages anymore...
In warlords, all I had to do is let the workers automated. now I have to do every command manualy..
You can import yours poser models to 3D studio max??
If you can do that, you have to fix the animations to work on Civ 4, and export it.
Try this plug in o 3dmax to export your creations:
http://sourceforge.net/project/showf...kage_id=195073
As ploper sad, there is away to make a new leaderheads, you need 3D Max to do it.
The problem is that the art developed soo much on CIV IV, and edit it to have o pro look needs a lot of know how, that much players dont have.
I'm working on a Brasilian Civ. Indeed there is a portuguese speachs on bts, the accent is completely diferent from brasilian portuguese. Make a new Civ without new music and unit spechs sounds flavorless...
There is any hope to fix that???
It is a bug related to the colonies cities, that become vassals as well.
I Belive the game dont understand the diference between the vassals and colonies. When you liberate a colone, yours cities near them ask to be liberated. I Belive the same logic is been uset to vasals, but I don't think...
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