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seanpowell
Last Activity:
Oct 20, 2019 at 7:26 PM
Joined:
Apr 17, 2019
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Birthday:
Aug 26, 1982 (Age: 37)

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seanpowell

Chieftain, Male, 37

4 frost wolfriders are built for eg and attack any civ nearby. For bigfoot and yeti they should be singular and out roaming like animals do. Oct 20, 2019 at 8:22 PM

seanpowell was last seen:
Viewing member profile seanpowell, Oct 20, 2019 at 7:26 PM
    1. seanpowell
      seanpowell
      For non living units i think a villain promotion would go better than hero but both do the same thing some minor differences.
    2. seanpowell
      seanpowell
      of these artifacts in the game. I think amurites would prosper with something simular like this with wizards.
    3. seanpowell
      seanpowell
      elements, rod of winds for air for example is one these artifacts, they can't be built by anyone and are rare but there will be more than 1
    4. seanpowell
      seanpowell
      Instead of korinna the red or black lady she should be 1 of the witches to a realm that have a staff or wand that have affinities to
    5. seanpowell
      seanpowell
      I also think even with rank 5 or channeling spells if you have fewer affinities less spectacular tornado that do less damage is the result.
    6. seanpowell
      seanpowell
      destroy your land and watch all the things you have built swirl around inside the tornado, this is 1 example of a rank 5 or channeling.
    7. seanpowell
      seanpowell
      I think normal weather through the game will do little damage in the game, however poweful magic spell's, like tornado, you will see it
    8. seanpowell
      seanpowell
      also think that you should gain an affinity to nature with this ritual. Auric ascended can be built when illians take out another civ.
    9. seanpowell
      seanpowell
      When building the nature revolt ritual i don't like how the barbarian units turn to animals, i do like how the animals become stronger i
    10. seanpowell
      seanpowell
      A cave could be a unique feature of some kind that spawns some kind of unit for some civ or religion. maybe cave of ancestors.
    11. seanpowell
      seanpowell
      they can be resisted. eg a sun spell which cast's reveal to see invisable units might not reveal all units.
    12. seanpowell
      seanpowell
      Because some spells are going to be based on how many affinities and mathmatical statistics some spells might not work on you and your foe's
    13. seanpowell
      seanpowell
      A new unique feature that when found and a unit goes on the unique feature a golden age will start.
    14. seanpowell
      seanpowell
      A command post which can be built by a great commander should allow land units to gain exp to a reasonable level while in there cities.
    15. seanpowell
      seanpowell
      living world you have the option if you fail for eg declare war, pay a ransom, the unit is executed etc.
    16. seanpowell
      seanpowell
      Ships should have a fortify bonus and so should horsemen and hillgiants etc. I think that kidnap could be a spell in which through the
    17. seanpowell
      seanpowell
      A ritual that reduces the armageddon counter. Windmills could be built on water tiles aswell, workers will board a ship and go to the tile.
    18. seanpowell
      seanpowell
      When there is mist around the mountains in the early morning i think that sidar (sandalphon) units can go invisable or be stealthy.
    19. seanpowell
      seanpowell
      This does not effect hidden nationality units. It would be nice to convert a hidden nationality unit instead of not being able to do so.
    20. seanpowell
      seanpowell
      You kind of need more disciple heros for religion's. A shadow spell that makes you invisable and a sun spell to reveal invisable units.
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    Gender:
    Male
    Birthday:
    Aug 26, 1982 (Age: 37)