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Any thoughts on a gunboat-type line? Shallow draft, good for coastal defense, maybe stationing them in city-state borders would slow down loss of influence. Also thinking of lines of weaker coastal units that would be the only naval units city-states could make. Corvettes instead of destroyers...
Can anyone explain why a ship of a decidedly 19th Century style is placed in the modern era next to destroyers and battleships? Really needs to be reworked, or replaced. Honestly naval units in this game have always been lackluster.
At least maybe change capital units to use two supplies instead of one, basically making it more of a sacrifice and a calculation. Give players and AI the choice of, for example, "do I build two cruisers or one battleship?" to add a doctrinal dynamic.
Eh, I know, I'm mostly trying to add some sorely needed variety in surface units for navies and air forces. Partly it's to reflect what a massive sink those sorts of units were and how only massive/extremely wealthy nations could truly afford to field them in large numbers. Feels like every damn...
So I've put more thought into my ideas for naval expansion and whatnot, and I've finally hit on what I think could be a good addition. Currently we have a "supply system" for units, a hard limit to the number of units that can be made. I'm proposing a smaller, second "supply system" aimed...
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