Recent content by Tallhwch

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    Stargate mod, issues

    Confirmed. I switched out all the stuff I made with the flics from the original game. It shuts down when I meet any civilization. I have checked and the addresses are all correctly filed in the game mod, so that isn't the problem. Any one have any ideas.
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    Stargate mod, issues

    Apparently the flic isn't the problem. As themanuneed suggested I plugged in a flic from the original game. It shut down as soon as a civ met the one with the working flic.
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    Stargate mod, issues

    Many thanks. I downloaded the flic and the tutorial and will see if I can make use of it.
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    A Star Wars mod

    Hey, After a lot of work, I have managed to do a civilization mod with all the best civs in the Star Wars universe, complete with unique units for each civ, individualized wonders and such. Now I can't get the damned thing to change my production queue. It comes up as a blank screen. I have a...
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    Stargate mod, issues

    O.K. I uploaded one of my flics, Br'tak. The file is simply BR.flc if Br'tak can't be found in a search. As you will note it is the same size as in a standard game. I have tried 11 frames, though my present version has 121. When I play, the game automatically shuts down every time my...
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    Br'tak 2016-10-05

    Br'tak
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    Stargate mod, issues

    Ugh! I made a map, all the graphics, collected workable units all for a Stargate mod. But when any one civilization meets another, the game shuts down. I would assume its the leaderhead, but they are all the right size. I did them as 11 and 121 images, with the same result. Does anyone have...
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    Stargate beta 2016-10-05

    I have all the major races in the first two Stargate series, with a full tech tree and units based on the literature. Problem is, I can't get the Flics to work. Can anyone help?
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    For some reason it never came to my e-mail that you had messaged me from here, and I have not...

    For some reason it never came to my e-mail that you had messaged me from here, and I have not finished tinkering with my Stargate mod so I hadn't been here. I am very sorry it took so long to get back to you. Sure I can mail the graphics to you. Tell me what specific stuff you didn't get or...
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    Just Finishing up

    I did, I still get the naught symbol when I put the cursor over land or sea.
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    Just Finishing up

    I did. And I generated a new map with no locations as well. Sometimes modding leaves me feeling so stupid.
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    Just Finishing up

    Just one more question, and then I'll be able to upload my Stargate mod. Starting locations. I know how to right click on a spot and assign it to one civ, and I was just told how to do the same thing using the icons on the map. Problem is, it will not let me click on the starting location or...
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    Starting Locations

    Sorry I was not clear. I've been right clicking on the spots (another way to get the same result as what was given above), and the Starting locations and colony options are not accessible. Again, I know it is something simple I've done somewhere to get the computer to do that, but I am at a...
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    Starting Locations

    I am having trouble getting the map editor to let me manually plant civilization starting points. I know it's likely just a matter of making a correction or two in the 'edit rules' area, but I have no idea where.
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    Finishing touches on a mod

    Rob was bang on. Thank you very much. Steph, I have downloaded your editor for the inevitable things that will show up when I check out my tech tree. It sounds extremely useful. Again, thanks for all the contributions. I should have a Stargate mod up and running by next week, with Tau'ri...
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