Recent content by toby82

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    Auto-assembly

    Thanks for the help!! Being lazy, I am also using the Ctrl key to select all cities for the same assembly point, even if it is not optimal. With 50+ cities, too much micro-managing to do each one individually when the game will end in 10 to 15 turns.
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    Auto-assembly

    I have searched the archives but not been able to find the answer to, what are the keys for Auto-assembly of newly produced units? I know you click on the city name and it will go yellow when the auto assembly point has been selected, but I can not find what the keys are to press. Any...
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    Getting bombed in peacetime

    There is already a - 1 adjustment if you spies are caught and identified. As a human player in MP games you are identified as pleased, friendly, etc on the relations screen. You perhaps just do not see this in single games.
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    Idea: Prime Timber

    How about adding opium or tea, that was huge influence in the 18 and 19th centuries as well.
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    A Lot of New Ideas for Civ V - Including New XP System and More...

    My mine gripe of the current system is that I can not 'retrain' units, would be great if you kept a unit in a city for a set period, the barracks trains them up to a certain level. Granted you keep units in there for sentry duty, but in the meantime, they can also retrain. Even have penalties...
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    BTS and Medieval II Total War

    I never liked Rome TW, but the pack with Medieval and Shogun is really good. Those two are worth getting. I got both when they originally came out, but the pack is good because you can play Shogun on XP now, original doesn't run, or doesn't run without patch in a stable way.
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    Petition for a second Holy Roman Emperor:

    Really? I thought it was around 2 or 3 and everyone else calling them tossers for wasting our time with another 'why not Poland?' thread. Which is why nothing happened and because Poland is too far behind Latvia, Lithuania and Estonia as a former great Civ to be considered for a Civ 4...
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    Fog of war on Galleons and Transports

    That is what i have been doing for ten plus years, but if they become invisible, then that is added bonus to hide what you are building up and by how much. A few extra transports will now be a good decoy against human players as well.
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    Fog of war on Galleons and Transports

    So when a transport is docked in port and troops loaded up, then the units become invisible then? Ah, that makes battle planning a little trickier. Something to stretch the strategic mind a lot more than usual. Good. In a way. So before I lose most of my army, if I have a huge army loaded...
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    Apostolic Palace switching religions

    Then it would be dandy if i could slaughter all their delegates then when they declare collective war on me after I take AP, but before they can run safely home.
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    Apostolic Palace switching religions

    I am about to take the city with Apostolic Palace and wanted to know since it is different religion than my state religion, can AP change religions and how many turns until it does? I will move my missionary in first turn after I capture the city, if that makes any difference.
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    Fog of war on Galleons and Transports

    In my current MP game, with 4 human players and 14 AI civs, we originally had a problem seeing the contents of one of the AI civ's galleons, now we can not see inside his transports. Additionally, it seems he can land units beside our cities and launch raids, but we can not see this either. It...
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    Aqueduct through the open sea

    This could be considered another wonder, so be happy, be proud, but sorry no extra points. LOL!!!!
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    The nations civs that you want for the next expansion of civ4

    My hope is one more expansion in a year and then one to two years off before Civ 5 is released. Any sooner and it is not worthwhile for gamers to get.
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    The nations civs that you want for the next expansion of civ4

    Anything with Brazilian Bikini in it and I am happy :cool: (uh, weight restrictions of course are implied)!!!!
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