Recent content by xlz

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    What civ is in Civ, but shouldn't be in the game?

    What about Lithuania comming into the game? In the Middle Ages duke Vytautas conquered, imho, a good part of Europe to Black Sea. Besides Lithuania ( in Middle - the Great Duchy of Lithuania ) always fought against Teutonic Order. It was lithuanians who stopped mongols from further marching to...
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    canals?

    Yep, bridges and canals would do good. Especialy bridges, witch were essential in wars (example WWII). Tanks could not cross the river anywhere, so troops and aviation could gain more advantage. AI's not the problem. That's why programmer has to have head on his shoulders. :) There should be...
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    Martyrs

    I think i didn't understand everything. What's the logic connection between martyt and building? Elite unit died and building poped up in the city? Hmm, i disagree.
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    Modern and industrial millitary

    I've created similiar thread earlyer, i can't find it now :( (can't find search function too :blush: :confused: ) Here's what i think: 1.Where are cargo planes? Small and huge expensive? They could transport tanks, artilery, maybe humanitarian aid to besieged cities, fuel and food...
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    Infrantry: one of the core problems of the game

    Guerillas should have hide function, so theyr'e weak, but can attack from mountains or other places. I think this can be able only in your teritory and captured cities (cities that enemy had capturet from u), cuz u can't hide in your enemy's people home or near them.
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    airdrop missions

    No, but it could defent the square where it its ( with units in it ), or a a square range like mid. age cannon. Also mobile AA could hide in mountains or jungles, and can be seen only by radars or scouting fighters.
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    New units/things :)

    Some qustions that interests me: did CivIII creators at least 1 time watch this forum? If our opinion cares to them?How much? Yeah...silly questions but it's just very very interesting to me.
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    New units/things :)

    Also the 3) (planes) could drop a larger number of paratroopers ( how about 3-5 ? )
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    New units/things :)

    Here's what i suggest: 1) Add more functions to helicopter for e.: the abitlity to evac units in its flying range ( when units are surounded by enemy it would be great ) 2) Divine tanks to light and heavy ( + maybe medium?) So there wil be new units ( with different abilities and price ) 3)...
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