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Civ7Map - Unofficial map editor

Civ7Map - Unofficial map editor 0.44

Reviews 4.80 star(s) 5 reviews

Very good tool to create maps, but maybe it's missing a bit of documentation on how to use it (currently it's require us to play with all options before fully understand how it's work)

I'm also a bit sad to not have an option to trigger de "random generation" from scripts, i fully understan that it's may not be the first objective of this tool but it would have been very usefull for modding and testing generation script !
wow you are a genious, thank you!!
That's the mod I want.
But, how can I import the map? I tried user/document/my game/civ7/saves and appdata/local/firaxis games/civ7, but no .js file can be found.
I only see .js file in steamapps/common/civ7/base/modules/age-antiquity/ui/tutorial
Benualdo
Benualdo
You can only import/export maps using the YnAMP format, like the Earth maps from the YnAMP mod or the ones you or other modders will create using this tool :)
How do you actually load these maps into the game?
Benualdo
Benualdo
Copy the map folder from the editor's "mods" folder into Civ7 mods folder then start the game, the map should appear in the list of available map types.
Check this tutorial for more details: https://forums.civfanatics.com/threads/creating-a-map-using-civ7map.696596/
This is an excellent mod, thank you for your hard work! I have one issue I've encountered though. When I set a tile to be a navigable river, it does not show up or act as a navigable river in game. Weirdly, the tile tooltip says it is indeed a navigable river. I've tried with multiple different maps, both creating my own and modifying YNAMP's Greatest Earth Map, and I have the same result. I also tried just making the tiles I want to be navigable rivers into flat navigable river floodplain tiles, and that did not work either. Is this an issue on my end, or is that still a work in progress? Either way, the rest of the mod works wonderfully, so thank you very much!
Benualdo
Benualdo
Thanks. About navigable rivers this is a known issue in v0.3, I have to figure out how to make it work. I think I need YnAMP to support regular rivers first, as tagging a plot as "navigable river" is not enough apparently.
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