Change Notes for V2:
- Fixed several missing text keys which broke Civilopedia.
- Fixed several logic problems in the main CPPS processing loop, which limited the number of units impacted by CPPS. I expect you'll seee a LOT more impacts in this version.
- Added a popup window, accessed through the "Additional Information" menu, that allows a player to change which civs are impacted by CPPS. They can now choose between "Human Only" or "All Civs (including AI)". Before, to...
Combat Power Projection System V2
Intelligently Augments Civ V's Supply System