Change Notes for V2:
- Fixed several missing text keys which broke Civilopedia.
- Fixed several logic problems in the main CPPS processing loop, which limited the number of units impacted by CPPS. I expect you'll seee a LOT more impacts in this version.
- Added a popup window, accessed through the "Additional Information" menu, that allows a player to change which civs are impacted by CPPS. They can now choose between "Human Only" or "All Civs (including AI)". Before, to...
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Combat Power Projection System V2
Intelligently Augments Civ V's Supply System
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