Resource icon

Dawn of Civilization 1.17

Dawn of Civilization is a project that aims to continue the development of the original Rhye's and Fall of Civilization mod. You can think of it as RFC's spiritual successor.

The continued development of this mod is dedicated to:
  • Representing parts of the world not represented by RFC
  • Improving on historical accuracy without sacrificing gameplay
  • Offering new content in the form of civilizations and victory types
  • Improving and optimizing existing RFC features
  • Adjusting base game elements to better suit a historical mod

Short feature list:

  • Inclusion of Beyond the Sword civilizations that have been left out: Korea, Byzantium, Holy Rome
  • Many new, completely playable civilizations: Harappa, Polynesia, Tamils, Turks, Tibet, Indonesia, Moors, Poland, Italy, Mughals, Thailand, Congo, Argentina, Brazil and Canada
  • Certain civilizations can be reborn to create a completely new game experience: Persia returns as Iran, the Aztecs return as Mexico and the Maya return as Colombia
  • Completely new tech tree covering 141 technologies over 7 eras (based on and inspired by History Rewritten)
  • Included 31 new buildings and changed 20 existing ones
  • Included 87 new wonders and changed 20 existing ones
  • Included 11 new projects and changed 2 existing ones
  • Included 16 new land, 6 new naval and 2 new air units
  • Major changes and redesign of many existing units
  • Many civilisations have a second unique unit
  • Completely new selection of 42 civics from 6 categories
  • You can play from 1700 AD in a new scenario
  • Improved the interface in various ways by including the BUG mod
  • You can play on Epic or Marathon game speed thanks to embryodead's RFC Epic/Marathon modmod
  • Two new difficulty levels featuring stronger AI opponents
  • Almost every already existing RFC civilization will experience an entirely different game due to changes in their UP, new UHV goals or general starting situation and environment
  • Replaced Carthage with Phoenicia, starting in 1200 BC in the Levant
  • Different spawn dates: India (1500 BC), Japan (525 AD), Netherlands (1580 AD) and Germany (1700 AD)
  • Completely new civic system with a set of six more historical and universally applicable choices per category
  • New stability system with more transparent factors, gradual effects in the form of different crises, and improved performance
  • Diplomatic institutions overhaul: new rules and resolutions for the Apostolic Palace and United Nations, extended and optimized Congress mechanics
  • New religions: Zoroastrianism, Orthodoxy and Protestantism. Christianity is founded as the Orthodox faith, with Catholicism and Protestantism branching off through specific events (the Great Schism and the Reformation, respectively). All civilizations have their specific pagan religion in case no major religion is followed.
  • New religious spread rules, with religions gradually spreading around their holy city depending on historical spread in various regions on the map. Owner state religion can influence which religions can appear, and religions can disappear when the owner state religion changes
  • Improved colonization of Africa and Asia: building the Trading Company grants conquerors to certain civilizations, and Congresses can be used to settle empty territory
  • You can win through a new victory type, the Unique Religious Victory. Different victory conditions exist depending on your state religion. Without a state religion, you can still win the Polytheism (Pantheon civic) and Secularism (Secularism civic) victories
  • Expanded Space Victory that requires a chain of space projects and concludes with establishing a colony on Mars
  • Various map changes to accomodate other additions. In particular, China, India, Scandinavia and Canada have been completely redone
  • Cultural control spreads gradually to individual tiles
  • Inclusion of the SuperSpies mod: Spies acquire experience and promotions, Great Spies are created from Spy experience in the same way Great Generals are
  • New specialist and great person type: Statesman and Great Statesman
  • Female Great People with appropriate graphics
  • Many new leaderheads have been added for all civilizations to cover all eras
  • Additional requirements for wonders, such as civics, resources and religions, to enocurage their historical placement
  • The plague can't kill units anymore
  • The AI receives help in many ways so it can better create historical empires, especially for Greece, Persia, Rome, Arabia and Mongolia
  • Many small changes to improve balance and AI performance

You can find a complete list of features here.

Screenshots:
Spoiler :
The Roman Empire and Hellenistic Successor States in the Middle East
Spoiler :
civ4screenshot0249-jpg.490285


Western and Eastern Roman Empire against the Sassanid Empire
Spoiler :
civ4screenshot0061_m5p-jpg.432606


The Abbasid Caliphate and the Byzantine Empire in the Early Middle Ages
Spoiler :
civ4screenshot0082_v0r-jpg.432605


China, Korea and Japan in 1700 AD
Spoiler :
civ4screenshot0064_3tq-jpg.432604


Mongols invading Song China
Spoiler :
civ4screenshot0060_7rn-jpg.432603


China and Korea under Mongol control
Spoiler :
civ4screenshot0076_xer-jpg.432608


India divided between the Mughal Empire, the Maratha Empire, the Kingdom of Mysore and the British East India Company
Spoiler :
civ4screenshot0063_eg4-jpg.432609


Holy Rome, the Ottoman Empire and the Polish-Lithuanian Commonwealth in the 17th century
Spoiler :
civ4screenshot0066_oxn-jpg.432610


Russian eastward expansion into Siberia
Spoiler :
civ4screenshot0254-jpg.490294


Spanish Mexico in the 16th century
Spoiler :
civ4screenshot0068_jxj-jpg.432612


Canada and the United States in the 19th century
Spoiler :
civ4screenshot0243-jpg.490299


Gran Colombia and Mexico next to the remaining European colonies in the Americas
Spoiler :
civ4screenshot0072_228-jpg.432614


Newly independent Brazil pushing into the Amazonian interior
Spoiler :
civ4screenshot0073_8hi-jpg.432615


Spanish conquistadors landing close to Aztec Tenochtitlan
Spoiler :
civ4screenshot0245-jpg.490302


The Reformation spreading to Catholic Portugal
Spoiler :
civ4screenshot0258-jpg.490303


Thailand and the Dutch East India Company in Indonesia next to the Spanish Philippines
Spoiler :
civ4screenshot0239-jpg.490304


Portugal establishing its Trading Company in Malaysia
Spoiler :
civ4screenshot0079_72a-jpg.432619


civ4screenshot0080_glm-jpg.432620


United States being invited to a global congress in Constantinople
Spoiler :
civ4screenshot0265-jpg.490307


Mongol hordes pushing into Persia
Spoiler :
civ4screenshot0244-jpg.490308


The ancient world after the foundation of the Achaemenid Empire
Spoiler :
civ4screenshot0235-jpg.490309



I hope you enjoy influencing the history of the world!

For more information, please visit the main mod thread. Besides a full list of features, it also includes links to additional modules that improve the mod even further.

DoC is still in active development. To report bugs, suggest new features or get access to the live development version of the mod, simply visit the development forum.
  • civ4screenshot0062_ApG.jpg
    civ4screenshot0062_ApG.jpg
    391.5 KB · Views: 4,959
  • civ4screenshot0061_M5p.jpg
    civ4screenshot0061_M5p.jpg
    430.3 KB · Views: 82,141
  • civ4screenshot0082_V0R.jpg
    civ4screenshot0082_V0R.jpg
    390.8 KB · Views: 81,696
  • civ4screenshot0064_3TQ.jpg
    civ4screenshot0064_3TQ.jpg
    389.9 KB · Views: 81,844
  • civ4screenshot0060_7rN.jpg
    civ4screenshot0060_7rN.jpg
    420.4 KB · Views: 82,574
  • civ4screenshot0076_xEr.jpg
    civ4screenshot0076_xEr.jpg
    449 KB · Views: 81,914
  • civ4screenshot0063_Eg4.jpg
    civ4screenshot0063_Eg4.jpg
    405 KB · Views: 80,396
  • civ4screenshot0066_Oxn.jpg
    civ4screenshot0066_Oxn.jpg
    473.4 KB · Views: 80,157
  • civ4screenshot0074_Pd5.jpg
    civ4screenshot0074_Pd5.jpg
    452.2 KB · Views: 4,378
  • civ4screenshot0068_JxJ.jpg
    civ4screenshot0068_JxJ.jpg
    362.8 KB · Views: 78,716
  • civ4screenshot0071_4TW.jpg
    civ4screenshot0071_4TW.jpg
    422.1 KB · Views: 4,283
  • civ4screenshot0072_228.jpg
    civ4screenshot0072_228.jpg
    420 KB · Views: 78,249
  • civ4screenshot0073_8HI.jpg
    civ4screenshot0073_8HI.jpg
    375.2 KB · Views: 77,111
  • civ4screenshot0077_68R.jpg
    civ4screenshot0077_68R.jpg
    284.4 KB · Views: 4,228
  • civ4screenshot0078_5BV.jpg
    civ4screenshot0078_5BV.jpg
    329.6 KB · Views: 4,361
  • civ4screenshot0069_N5c.jpg
    civ4screenshot0069_N5c.jpg
    372.4 KB · Views: 4,246
  • civ4screenshot0079_72A.jpg
    civ4screenshot0079_72A.jpg
    363.1 KB · Views: 75,808
  • civ4screenshot0080_Glm.jpg
    civ4screenshot0080_Glm.jpg
    382.6 KB · Views: 75,448
  • civ4screenshot0070_78T.jpg
    civ4screenshot0070_78T.jpg
    477.9 KB · Views: 4,696
Author
Leoreth
Downloads
65,107
Views
65,107
First release
Last update

Ratings

4.04 star(s) 52 ratings

More resources from Leoreth

Latest reviews

Looking forward to this but the fact it is on sourceforge killed it before it started, 6 hour wait to download is not good and i have a 100mb connection
Have played this Mod for several years now (since 1.14, when it was already incredibly good), and it steadily (albeit slowly) improves more and more ever since.
Best of all, the creator takes fan feedback serious, but doesn't bend or compromise on his own vision how his mod has to look and behave, namely historical accurate wherever possible.
Best Mod Ever Created!!!
Only 2 problems, Crusades are Missing.
Takes a long time to open.
Probably the best scenario for Civ 4
Takes some time to load tho
Back
Top Bottom