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District Building Overhaul Mod v1.41

Fixed a bug that gave Lighthouses in Royal Navy Dockyards two trade routes instead of one (should still give expected behavior of RNDYs giving a separate trade route with a market).
Changelog:

v1.4
* Corrected bug that prevented Holy Sites from getting correct district building bonuses.
* Yields from District Specialists doubled (e.g. Campus Specialists now yield 4 Science instead of 2).
* Ikanda Specialists get +3 Production/+3 Culture.
* Royal Navy Dockyard Specialists get +6 Gold/+2 Science.
* Lavra Specialists get +4 Faith/+2 Culture.
* Increased Great Artist and Great Musician points from Theater Square specialists.
* Lavras grant one Great Work of Writing slot to Shrines and one Great Work of Art and one Great Work of Music slot to Temples.
* Lighthouses in Royal Navy Dockyards provide a Trade Route even if there is a Commercial Hub with a Market in the same city.
* Food Markets grant an additional +2 Housing.
* Audience Chambers now grant +2 Amenities and 10% yield bonus (excluding Food) in cities with a Governor.
* National History Museum now increases its city's Tourism output by 100%.
* Airport Gold per district increased to 2.
Changes for v1.3:

v1.3
* Corrected Aerodrome bug that incorrectly gave Hangar bonus production for Aluminum to Iron.
* Stave Churches now grant +1 Production to Woods in its city in addition to its Production bonus to coastal resources.
* Added +10% Production bonus text to Military Academy tooltip.

v1.2
* Updated for Spring 2018 Patch.
Notes for v1.1:

* Corrected Market description to include Trade Route info.
* Fixed Art Museums providing Great Artist points without a Specialist.
* Temple/Stave Church/Prasat Faith from Population buffed to 1.
* Industrial Zones now also gain adjacency bonuses from Lumber Mills.
* Districts and Buildings no longer provide Great Person Points.
* Specialist slots must be worked in order to gain Great Person Points.
* Specialist slots for most specialty districts except for Holy Site:
** 1 from Tier 1 (Library/Amphitheater/Market/Workshop/Barracks/Lighthouse)
** 2 from Tier 2 (University/Museum/Bank/Factory/Armory/Shipyard)
** 2 from Tier 3 (Research Lab/Broadcast Center/Stock Exchange/Power Plant/Military Academy/Seaport)
* Specialist slots for Holy Sites: 1 from Shrine, 3 from Temple, 1 from Religious Buildings
* Each district specialist provides +2 GPP per turn for their relevant Great Person.
** In addition, the Lavra provides 2 Great Writer/Artist/Musician Point per Specialist.
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