This update fixes a couple of small issues from the version 6 release 3 days ago. The fixes are mostly a few small changes in XML in patches 3.17 and 3.19 that f1rpo pointed out to me that I originally missed. They concern units stats and promotions. I also added a few more hotkeys here.
This is now version 7!
Version 7 Change Log
Spoiler:
updated civics: fixed description of Pacifism to +1 gold per military unit (was +1 commerce)
updated promotions: removed Barrage promotions for Armored units
updated promotions: removed Combat promotions for Siege units
updated promotions and promotion tree: added Drill II as an alternate requirement for Ambush
updated promotions and promotion tree: added Drill I is an alternate requirement for Medic I
updated units: added 5 allowed for all Corporate Executives
updated units: changed Cuirassier, Conquistador, Cavalry, Cossack to flank Catapult and Trebuchet (in addition to Cannon)
updated units: Removed +50% attack against Trebuchet from Horse Archer, Keshik and Numidian Cavalry
updated units: changed gunship to flank Cannon in addition to Artillery and Mobile Artillery
updated units: changed Stealth Destroyer to 2 first strikes but no interception chance and no bombard rate; it costs 220, not 250.
updated units: changed Attack Submarine to cost 200, not 180.
updated units: changed Airship to no anti-naval bonus
updated the unit upgrade tree: Destroyer cannot be upgraded to Stealth Destroyer or Missile Cruiser
Updated hotkeys: added Ctrl + H (select damaged units), Ctrl + Prt Scr (hi-res screenshot) and Alt + Prt Scr (screenshot with name)
Updated hotkeys: fixed a typo; resources (was resorces)
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