Dune Wars 1.9.1 Full Install

Dune Wars 1.9.1 Full Install 1.9.1

The v1.9.1 latest full install of Dune Wars built using Better BUG AI as a base.

Latest v1.9.7 patch can be found here.

There are a collection of new Dune Wars features and changes:

Homeworld Reinforcements mechanic changes

- there is now an approved list of units for the Homeworld screen including combat units only - not spies and transports
- faction unique and controlled units - such as Sardaukar Legionaries, Trikes and Razzia Raiders can be recruited.
- increased refresh rate (this can be tuned by simply changing the parameters g_iSpawningChance and g_iUnitPoolSizeSpawningDivisor in the file MercenaryUtils.py)
- cosmetic improvements to HW screen - wider unit name column, elite units indicated with a star, better starfield graphics and planet graphic tweaks:

Spoiler :

- better alerts in the main game screen:



Spice Monopoly Victory added

- You need to be controlling 85% of the total spice at all players' capitals plus over a fixed amount of spice scaled by map size (this level works out at 40 unit for Std Arrakis mapscript and 51 for Large Arrakis mapscript):



- this can be tuned by editing the numbers in the functions SpiceVictoryFixedAmount and SpiceVictoryGetPercentage in the file DuneWars.py

Other Gameplay Changes

+ Automated Factory and Automated Research Centre now require Thinking Machines state religion and Thinking Machines in the city.
+ Removed no nukes vote from Landsraad
+ Mentat Civic plus Sapho now gives +3 health/happiness rather than +25 (a classic case of change something for testing and forget to change it back)
+ Fixed bug with flag mouseover not displaying Alia's changed traits.
+ Fixed bug with Fremen Workers getting both Sandrider and Sandworker promos and therefore six moves in desert.
+ Dragonfly does not upgrade to Cielago anymore
+ Removed the limit of 7 World Wonders per city i.e. back to vanilla
+ Changed the global define MAX_TRADE_ROUTES from 6 back to the vanilla value of 8
+ Poorly Maintained promo (given to Botanical Testing Station Vulture Thopter and Quad) now has -60% City Attack and excludes/overwrites the Ixian promo
+ Great Convention civic no longer provides +2 happy with Barracks
+ Tleilaxu Zensufi Shrine no longer provides +1 gold per city with Zensufism
+ INITIAL_GOLD_PER_UNIT increased to 2 - this should make unit maintenance more of a concern
+ Laza Tigers changed as per Ahriman's suggestion to be Strength 3, +100% vs guardsmen and melee, targets weakest unit in stack (code imported from FFH2), no longer hidden nationality:



+ Better BUG AI base includes new AI developments such as improved Civic selection and better building evaluation.

Art/Text

+ Spice is now a terrain which means you can see borders and grids on it - also tweaked other terrain textures. (I have slight performance concerns about this)
+ Tweaked Worm texture and worm animation now cycles when fortified (i.e. after it eats a harvester)
+ Replaced some out of date gameplay hints
+ Changed some of the sillier diplomacy text (cup of tea, rose gardens, Kumbaya...)



Comments in the Dune Wars forum please. :)


If you've not installed Dune Wars before you may need to do the following:
1. Find your existing directory My Documents/My Games/Beyond The Sword.
2. Underneath that, create a directory Dune Wars. Underneath that create a directory UserSettings (no space between "User" and "Settings")

So the directory My Documents/My Games/Beyond The Sword/Dune Wars/UserSettings needs to exist.

(The installer should do this I thought but it doesn't seem to be.)

This version is compatible with the latest Music Pack.


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Author
Deliverator
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