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Dynamic Terrain for RFC 2016-10-05

Dynamic Terrain for Rhye's and Fall of Civilization changes the terrain in certain parts of Asia and Africa as the mod enters the colonial era. Jungle in city sites like Manila, Colombo, Lagos and Bandar Seri Begawan will turn into forest in 1600 AD. The Indus Valley will change from unadorned desert to flood plain, so that Karachi can grow. There are also extra dynamic resources added to the map, in order to make the cities viable.

At the moment, many of the world's current significant metropolitan areas are uninhabitable on the RFC map due to terrain features. This is good for reducing the growth of early civs, particularly India, but it prevents the growth of cities like Karachi and Manila which became important more recently in history. I don't know if the AI will settle the new areas to any extent. Consider the mod in version 0.1 at the moment; any suggestions for new city sites are welcome.

Thanks to NerfCothons and the WASP mod for the inspiration and most of the detail positioning: http://forums.civfanatics.com/showthread.php?t=328203

The zip file simply contains a modified version of the Resources.py file located in Assets\Python. Replace the existing Resources.py file with this one.
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