local numSettlers = 0 --------------------------------------------set number of extra starting settlers for player
local numScouts = 5 --------------------------------------------set number of extra starting scouts
local numBuilders = 2 ---------------------------------------------set number of extra starting builders
local TechOne = GameInfo.Technologies["TECH_POTTERY"]; ------------set technology
local TechTwo = GameInfo.Technologies["TECH_ANIMAL_HUSBANDRY"]; ---set technology
local TechThree = GameInfo.Technologies["TECH_MINING"]; -----------set technology to start with less techs, local TechThree;
local PlayerGold = 100 --------------------------------------------set gold
local iScout = GameInfo.Units["UNIT_SCOUT"].Index -----------------set unit
local iSettler = GameInfo.Units["UNIT_SETTLER"].Index -------------set unit
local iBuilder = GameInfo.Units["UNIT_BUILDER"].Index -------------set unit