Grow Faster

Grow Faster 1.0

The intent of this mod is to make Food a far more significant yield later in to the game.
This mod gives all settlements for all players, including AI players, an implicit 100% Increased Growth Rate.
This translates to each population in cities requiring 50% less Food than vanilla Civilization VII.
This also means [relative to the new baseline] that other sources of Increased or Decreased Growth Rate in the game are essentially half as effective as written (such as from Growing Towns and Confucius).

Additional Note:
I originally tried to edit the values that define how much food is needed per population. This, unfortunately, was unsuccessful. Those values appear to be hard-coded.
If I were able to edit those values then I could have avoided the unintentional consequence of this mod's impact on other sources of Increased or Decreased Growth Rate.
Author
eqn
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