Attention: Rise and Fall expansion is required.
I'd like to introduce a mod collection gathered to enhance our civilization 6 multiplayer games, we are really looking forward to finding more people who are interested in this collection so we can have more games.
Old/Incompatible mods are edited and reloaded by me, so feel free to report any bug or suggest features.
Brief description for the collection mods:
Note: not all the mods are imported with full features, since some of those features just does not fit in our multiplayer games, for more detailed change list: https://gaming.csed22.com/civ-vi/ (A Module with the change list for every edited mod will appear if you click on the row)
8 Ages Of Pace:
Slowing the tech tree, civic tree and great people a bit.
All Mountain National Parks:
Allow more flexibility with National Parks
Automated Builders:
It was meant for GS, so it was edited to work fine with R&F.
Better Balanced Game:
All the changes up-to-date with the original mod, but with more R&F friendly features.
Better Loading Screen:
Quality of life.
Better Report Screen:
Quality of life.
Better Starting Plots:
Better spawns, more space between civilizations.
Better Tech Tree:
Quality of life.
Builder Lag Fix:
Good to have.
City State Handicap:
More amenities and housing for them.
City Wide Appeal Districts:
Good to have.
CiVI Reformation Victories:
It was made 2017, so it was reloaded to work fine with current version of the game, it is always good to have more ways of winning.
Civitas City States Expanded:
Very nice add to the collection, with small tweaks to fit in.
CPL Helper (Customized based on v.94):
Since the original mod it heavily dependent on GS, a simplified version was made for R&F to provide basic functionality in our multiplayer games.
Current Time of Day:
Good to have.
Fast Dynamic Timer:
Good to have.
Fewer Normal Ages:
More points to get out of dark age, narrow normal age interval.
He5oGoverners:
So much better and more convenient promotions.
He5oMod:
Random edits with no general title.
He5oPantheons:
Pantheons are buffed to make all worth picking.
He5oReligions:
Buffs based on 'Better Balanced Game' mod changes.
He5oWonders:
Makes the useless wonders more interesting.
Historic Speed:
Slow down the snow balling effect.
KinetiKam:
Quality of life.
New Era Settler:
Slow down the settling rush.
Notification Log:
Quality of life.
Nuke Razing:
Quality of life.
Ranger Cats:
Good to have.
Reasonable Barbarians:
Delays the barbarian scout a bit, so we can take our breath.
Regenerate Seeds When Loading Configs:
Quality of life.
Repeat Governor:
Quality of life.
Spy City Tooltip:
Makes espionage and visibility more interesting.
Steel and Thunder Unit Expansion:
Good to have.
Sukritact's Simple UI Adjustments:
Quality of life.
Tsunami Waves Lite Version:
Good to have.
Village Tile Improvement:
Trading post of civ 6.
Unit Limit Enforcement:
Good alternative for GS resources system.
Watchtower Improvement:
Good to have.
Military Engineers Build Watchtowers:
More Balanced.
Making this collection was totally inspired by lekmod (From NQ civ v group).
And last two disclaimers:
1. Copyrights for all mods included in this collection are reserved for the original authors.
2. Since I do not have a game on steam I could not add my work on steam workshop, if someone wants to help me with this point I'd welcome that very much , also anyone are free to use/modify all/part of content
in the collection and it would be nice if you mention the collection link when you do that <3.
Here is a topic post I made earlier descripting the collection as well: https://forums.civfanatics.com/threads/overhaul-game-changes-mod-collection-he5orule-set.663458/
I'd like to introduce a mod collection gathered to enhance our civilization 6 multiplayer games, we are really looking forward to finding more people who are interested in this collection so we can have more games.
Old/Incompatible mods are edited and reloaded by me, so feel free to report any bug or suggest features.
Brief description for the collection mods:
Note: not all the mods are imported with full features, since some of those features just does not fit in our multiplayer games, for more detailed change list: https://gaming.csed22.com/civ-vi/ (A Module with the change list for every edited mod will appear if you click on the row)
8 Ages Of Pace:
Slowing the tech tree, civic tree and great people a bit.
All Mountain National Parks:
Allow more flexibility with National Parks
Automated Builders:
It was meant for GS, so it was edited to work fine with R&F.
Better Balanced Game:
All the changes up-to-date with the original mod, but with more R&F friendly features.
Better Loading Screen:
Quality of life.
Better Report Screen:
Quality of life.
Better Starting Plots:
Better spawns, more space between civilizations.
Better Tech Tree:
Quality of life.
Builder Lag Fix:
Good to have.
City State Handicap:
More amenities and housing for them.
City Wide Appeal Districts:
Good to have.
CiVI Reformation Victories:
It was made 2017, so it was reloaded to work fine with current version of the game, it is always good to have more ways of winning.
Civitas City States Expanded:
Very nice add to the collection, with small tweaks to fit in.
CPL Helper (Customized based on v.94):
Since the original mod it heavily dependent on GS, a simplified version was made for R&F to provide basic functionality in our multiplayer games.
Current Time of Day:
Good to have.
Fast Dynamic Timer:
Good to have.
Fewer Normal Ages:
More points to get out of dark age, narrow normal age interval.
He5oGoverners:
So much better and more convenient promotions.
He5oMod:
Random edits with no general title.
He5oPantheons:
Pantheons are buffed to make all worth picking.
He5oReligions:
Buffs based on 'Better Balanced Game' mod changes.
He5oWonders:
Makes the useless wonders more interesting.
Historic Speed:
Slow down the snow balling effect.
KinetiKam:
Quality of life.
New Era Settler:
Slow down the settling rush.
Notification Log:
Quality of life.
Nuke Razing:
Quality of life.
Ranger Cats:
Good to have.
Reasonable Barbarians:
Delays the barbarian scout a bit, so we can take our breath.
Regenerate Seeds When Loading Configs:
Quality of life.
Repeat Governor:
Quality of life.
Spy City Tooltip:
Makes espionage and visibility more interesting.
Steel and Thunder Unit Expansion:
Good to have.
Sukritact's Simple UI Adjustments:
Quality of life.
Tsunami Waves Lite Version:
Good to have.
Village Tile Improvement:
Trading post of civ 6.
Unit Limit Enforcement:
Good alternative for GS resources system.
Watchtower Improvement:
Good to have.
Military Engineers Build Watchtowers:
More Balanced.
Making this collection was totally inspired by lekmod (From NQ civ v group).
And last two disclaimers:
1. Copyrights for all mods included in this collection are reserved for the original authors.
2. Since I do not have a game on steam I could not add my work on steam workshop, if someone wants to help me with this point I'd welcome that very much , also anyone are free to use/modify all/part of content
in the collection and it would be nice if you mention the collection link when you do that <3.
Here is a topic post I made earlier descripting the collection as well: https://forums.civfanatics.com/threads/overhaul-game-changes-mod-collection-he5orule-set.663458/