Map Trix

Map Trix 1.11.3

game version 1.2.0 refresh​

changes merged from the game update, including:
  • new standard terminology (like Overbuildable instead of Obsolete)
  • new Treasure Resource tooltip format
  • various internal improvements
this version has a minor but prominent error. please use version 1.11.3 instead.

minor fixes​

  • show specialist zeroes (0/n) in verbose mode
  • improve small text rendering

town focus + more verbose stats​

  • shows town focus under the town name
  • (verbose mode) lists the connected settlements
  • (verbose mode) shows district health even when full or empty
map-trix-1.11.0.jpg

more information, more color​

  • adds base yields to building icons
  • adds red, yellow, teal, purple to villages and city-state improvements
  • adds yield rings to wonder icons
  • increases contrast between science, culture, and influence colors
  • improves Korean translation
mt-new-base.jpg
mt-new-village.jpg
mt-new-wonder.jpg

more visibility controls + better colors​

hold down Ctrl or Shift to change the level of detail, or Ctrl+Shift
together to hide the tooltip. you can also set your preferred level in
the Options menu.
  • compact: Ctrl
  • verbose: Shift
  • hidden: Ctrl+Shift
plus better colors for building icons and the yield banner

compatibility hotfix for zhekoff's Colorful Top Panel​

fixes a problem that was interfering with the yield banner
even when the feature was disabled in Map Trix options

Chinese localization, game version 1.1.1 verified​

  • added Simplified Chinese translation by v480615
  • added Traditional Chinese translation by v480615
  • removed obsolete fixes for game version 1.1.0
verified compatible with game version 1.1.1

minor design improvements​

  • disables improvement guides for Discovery and Village tiles
  • adds a bronze frame to the Discovery icon
  • prevents icon flickering in verbose mode
  • fixes a minor problem with option styling

resource classes, improved layout, language updates​

  • resource tooltips show resource classes
  • improved layout for Options tab bar
  • better visibility for the mod name in Options
  • support for Global Food & Production Indicators mod
  • updated Italian and Korean localization

configuration options, German localization​

adds configuration options:
  • verbose map tooltips
  • fix relationship tooltip width
  • restyle yield banner
  • Like
Reactions: Gusjeon

improvement guides​

undeveloped tiles show which basic improvement type the land supports,
and resources show which improvements unlock them. unique improvements
show which basic improvement they replaced (for warehouse bonuses).

verbose mode​

you can hold down Ctrl or Shift to show additional information on some
tiles, like city-states, unique quarters, resources you've already
connected, and undeveloped land outside your civilization.
fixes a problem where Unique Quarters from the new DLC appeared in tooltips with broken locale tags instead of localized text.

hazards & obstacles, more stats, Russian translation​

  • highlighting for roads, obstacles, and hazardous effects
  • more city center stats: religion and fresh water
  • many small improvements to layout
  • Russian translation by Webrok (thanks!)

specialists, Italian and Korean language support​

  • added current and maximum specialists to district tooltips
  • Italian translation by leonardfactory
  • Korean translation by Hotsolidinfill

more visibility for damaged tiles​

damage warning.jpg

readable yield banner​

redesigns the yield banner at the top of the screen for better legibility. yields appear in white text, on capsule backgrounds that match the colors in the tooltip.

settlement connections​

City Center tiles show a summary of connected settlements, listing the
number of connected cities and towns. city connections determine where
towns can send food, and the total connections determine the bonus when
creating a Hub Town specialization.

bug fixes​

the city growth mode now shows cursor feedback during tile selection.
fixes a bug in the base game.
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