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new Atoll highlighting + Discovery lens improvements highlight atolls in tooltips and Terrain layer show Discovery lens in Lenses panel add Roads layer to Discovery lens group auto-explore units with Recon instead of Military
compatibility hotfix for Update 1.3.0 add Treasure Fleet points to tooltips show hemisphere on Coastal terrain fix mod options
minor fixes and improvements show specialist population in towns use new icon for specialists simplify terrain feature names in Standard mode only show fractional yields in Verbose mode merge Update 1.2.5 changes
configurable lens decorations + better target highlighting the lens panel remembers your settings (see below) terrain highlighting switches off when you need to choose a target ranged attacks now show targets in green, like naval and air attacks to save your lens configuration open the Lens Toggles panel check the decorations you want to change save your game supported layersHex Grid, Resources, and all Map Trix decorations
new Units panel open with mini-map button or hotkey (Shift+U) press unit buttons to zoom the list to each unit type click list entries to select or deselect units each unit entry shows icon and name promotions and upgrades, when available health, when damaged movement remaining and maximum movement current action or district type, circled for garrisons
mod compatibility improvements prevents broken tooltip mods from also breaking Map Trix enables mix & match compatibility with TCS Improved Plot Tooltip (Map Trix lenses with TCS tooltips)
compact unit list units grouped by owner better friend/foe highlighting narrower column layout
fix City Center label revert accidental change to City Center labels
new cliff and wilderness icons added cliff markers to the Roads layer removed invalid road links across cliffs new icon for total yield on unimproved & wilderness tiles
compatibility update for game version 1.2.4
hotfix for Roads layer visibility only show roads on revealed tiles prevent road flicker when revealing new tiles
compatibility hotfix for City-States Expanded mod adds village icons for expanded city-state types sets default icon (Expedition Base) for unknown village types
road map layer, open borders, fixes adds a new Roads layer to show road and rail networks changes open empire borders to dashed lines fixes Missionary target highlighting on the Religion lens improved support for modded religion icons partial compatibility with Border Toggles mod
more lenses new Commander and Religion lenses configurable lens activation new Terrain lens layer fixed layer icon scaling simplified border interactions
new lens layersfive new decoration layers with configurable shortcut keys: borders: optionally turn off borders for a more scenic map city limits: outline each settlement instead of whole empires discoveries: mark the location of goody huts and dig sites fortifications: show which tiles are fortified and who controls them religion: see exactly which tiles to visit with your missionaries plus: French translation by trixie
localization update improved Russian translation verified compatible with game version 1.2.2
minor fixes show roadless bridges highlight wonder damage
color adjustment for occupied districtsincreases contrast for legibility and color-blind accessibility player-occupied districts still brown & white enemy and rival occupation changed to amber & black
color-coding for conquered districts brown for player control red for enemy control
minor fixes workaround for Enhanced Town Focus Info bug improved divider • spacing for ideographic languages