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fix City Center label revert accidental change to City Center labels
new cliff and wilderness icons added cliff markers to the Roads layer removed invalid road links across cliffs new icon for total yield on unimproved & wilderness tiles
compatibility update for game version 1.2.4
hotfix for Roads layer visibility only show roads on revealed tiles prevent road flicker when revealing new tiles
compatibility hotfix for City-States Expanded mod adds village icons for expanded city-state types sets default icon (Expedition Base) for unknown village types
road map layer, open borders, fixes adds a new Roads layer to show road and rail networks changes open empire borders to dashed lines fixes Missionary target highlighting on the Religion lens improved support for modded religion icons partial compatibility with Border Toggles mod
more lenses new Commander and Religion lenses configurable lens activation new Terrain lens layer fixed layer icon scaling simplified border interactions
new lens layersfive new decoration layers with configurable shortcut keys: borders: optionally turn off borders for a more scenic map city limits: outline each settlement instead of whole empires discoveries: mark the location of goody huts and dig sites fortifications: show which tiles are fortified and who controls them religion: see exactly which tiles to visit with your missionaries plus: French translation by trixie
localization update improved Russian translation verified compatible with game version 1.2.2
minor fixes show roadless bridges highlight wonder damage
color adjustment for occupied districtsincreases contrast for legibility and color-blind accessibility player-occupied districts still brown & white enemy and rival occupation changed to amber & black
color-coding for conquered districts brown for player control red for enemy control
minor fixes workaround for Enhanced Town Focus Info bug improved divider • spacing for ideographic languages
new look, new layout redesigned to coordinate with new Flag Corps tooltips reorganized to emphasize the most important information
autoplay supportenables the map tooltip in autoplay mode works with all player POVs including player 1000
game version 1.2.0 refreshchanges merged from the game update, including: new standard terminology (like Overbuildable instead of Obsolete) new Treasure Resource tooltip format various internal improvements
this version has a minor but prominent error. please use version 1.11.3 instead.
minor fixes show specialist zeroes (0/n) in verbose mode improve small text rendering
town focus + more verbose stats shows town focus under the town name (verbose mode) lists the connected settlements (verbose mode) shows district health even when full or empty
more information, more color adds base yields to building icons adds red, yellow, teal, purple to villages and city-state improvements adds yield rings to wonder icons increases contrast between science, culture, and influence colors improves Korean translation