Map Trix

Map Trix 3.6.3

new Atoll highlighting + Discovery lens improvements​

  • highlight atolls in tooltips and Terrain layer
  • show Discovery lens in Lenses panel
  • add Roads layer to Discovery lens
  • group auto-explore units with Recon instead of Military
map-atoll.png
  • Like
Reactions: benuendo

compatibility hotfix for Update 1.3.0​

  • add Treasure Fleet points to tooltips
  • show hemisphere on Coastal terrain
  • fix mod options
  • Like
Reactions: benuendo

minor fixes and improvements​

  • show specialist population in towns
  • use new icon for specialists
  • simplify terrain feature names in Standard mode
  • only show fractional yields in Verbose mode
  • merge Update 1.2.5 changes

configurable lens decorations + better target highlighting​

  • the lens panel remembers your settings (see below)
  • terrain highlighting switches off when you need to choose a target
  • ranged attacks now show targets in green, like naval and air attacks

to save your lens configuration​

  • open the Lens Toggles panel
  • check the decorations you want to change
  • save your game

supported layers​

Hex Grid, Resources, and all Map Trix decorations

trix-terrain-ranged-crop.png
trix-terrain-aim-crop.png
  • Like
Reactions: benuendo

new Units panel​

  • open with mini-map button or hotkey (Shift+U)
  • press unit buttons to zoom the list to each unit type
  • click list entries to select or deselect units

each unit entry shows​

  • icon and name
  • promotions and upgrades, when available
  • health, when damaged
  • movement remaining and maximum movement
  • current action or district type, circled for garrisons
units-panel.jpg

mod compatibility improvements​

  • prevents broken tooltip mods from also breaking Map Trix
  • enables mix & match compatibility with TCS Improved Plot Tooltip
    (Map Trix lenses with TCS tooltips)

compact unit list​

  • units grouped by owner
  • better friend/foe highlighting
  • narrower column layout
map-trix-units.png
  • Like
Reactions: Rambo_TR

fix City Center label​

  • revert accidental change to City Center labels
  • Like
Reactions: Rambo_TR

new cliff and wilderness icons​

  • added cliff markers to the Roads layer
  • removed invalid road links across cliffs
  • new icon for total yield on unimproved & wilderness tiles
map-trix-cliffs.png

map-trix-unimproved.png
  • Like
Reactions: Rambo_TR

compatibility update for game version 1.2.4​

  • Like
Reactions: Rambo_TR

hotfix for Roads layer visibility​

  • only show roads on revealed tiles
  • prevent road flicker when revealing new tiles
  • Like
Reactions: Rambo_TR

compatibility hotfix for City-States Expanded mod​

  • adds village icons for expanded city-state types
  • sets default icon (Expedition Base) for unknown village types
  • Like
Reactions: Rambo_TR

road map layer, open borders, fixes​

  • adds a new Roads layer to show road and rail networks
  • changes open empire borders to dashed lines
  • fixes Missionary target highlighting on the Religion lens
  • improved support for modded religion icons
  • partial compatibility with Border Toggles mod
trix-mini-map-crop.png

more lenses​

  • new Commander and Religion lenses
  • configurable lens activation
  • new Terrain lens layer
  • fixed layer icon scaling
  • simplified border interactions
trix-mini-map-crop.png

new lens layers​

five new decoration layers with configurable shortcut keys:
  • borders: optionally turn off borders for a more scenic map
  • city limits: outline each settlement instead of whole empires
  • discoveries: mark the location of goody huts and dig sites
  • fortifications: show which tiles are fortified and who controls them
  • religion: see exactly which tiles to visit with your missionaries
plus: French translation by trixie

trix-discovery-crop.png

trix-wonder-wall-crop.png

trix-religion-crop.png

localization update​

  • improved Russian translation
  • verified compatible with game version 1.2.2
  • Like
Reactions: Rambo_TR

minor fixes​

  • show roadless bridges
  • highlight wonder damage
  • Like
Reactions: Rambo_TR

color adjustment for occupied districts​

increases contrast for legibility and color-blind accessibility
  • player-occupied districts still brown & white
  • enemy and rival occupation changed to amber & black
conquer-contrast.png
conquer-friendly.png
  • Like
Reactions: Rambo_TR

color-coding for conquered districts​

  • brown for player control
  • red for enemy control
conquer-friendly.png
conquer-enemy.png
  • Like
Reactions: Rambo_TR

minor fixes​

  • workaround for Enhanced Town Focus Info bug
  • improved divider • spacing for ideographic languages
Back
Top Bottom