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Religion Expanded [including 7 fully-rendered buildings] 2017-10-22

Religion Expanded is a mod that increases the limit of religions per game to 16 instead of 7. There are 41 new beliefs added to the vanilla ones, including 7 new buildings.

New Religious Buildings
  • Atashkadeh: +3 Faith, +2 Culture
  • Minervium: +3 Faith, Gold equivalent to Holy Site’s adjacency bonus
  • Poseidonium: +3 Faith, and +1 Faith and +2 Gold for Fishing Boats.
  • Serapeum: +3 Faith, and +1 Influence Point towards envoys every turn.
  • Surau: +3 Faith, +1 Science, +1 Culture
  • Chapel: +3 Faith, +1 Food, +1 Production
  • Priory: +3 Faith, and a slot for Artifacts.

New Pantheons
  • Cult of Hermes: +1 Trade Route. Trade Routes yield an extra +2 Gold and +1 Faith. Other civilizations’ Trade Routes to you gives them +1 Faith.
  • God of Creation: Newly-trained Builders gain 1 extra build action.
  • God of Artisanry: +1 Culture from Mines over Luxury and Bonus Resources
  • God of Metallurgy: +1 Science from Mines over Luxury and Bonus resources.
  • God of Diplomacy: +2 Influence points per turn toward earning city-state Envoys.
  • Sun God: +1 Food from Wheat, Rice, and Bananas.
  • Gifts of the Nereids: Shallow water tiles provide +1 Food.
  • Sacred Beasts: +2 Faith from Ivory, Horses, Furs, and Whales. (Also: Oxen and Cashmere from Resourceful, and Bison and Camel from Sukritact's Resources)
  • Grace of Dunne Ennin: +1 Culture from Tundra and Tundra Hills tiles.
  • Protection of Baram: +1 Culture from Rainforest tiles.
  • Chorale of the Djinn: +2 Gold from Desert and Desert Hills tiles.
  • Gifts of the Dryads: +2 Gold from Forest tiles.
New Follower Beliefs
  • Prosperity Doctrine: May purchase Commercial Hub and Entertainment Complex district buildings with Faith.
  • Sacred Ships: May purchase Harbor district buildings and naval units with Faith.
  • Works Righteousness: May purchase Builders and Traders with Faith.
  • Almsgiving: +1% Gold for each follower.
  • Votive Offerings: +1% Culture for each follower.
  • Symbols of the Gods: +2 Amenities in cities that have a World Wonder.
  • Plutolatry: All World Wonders provide +8 Gold.
New Founder Beliefs
  • Pontificate: +5% Faith per city-state you are the Suzerain of.
  • Neptunalia: Each Harbor or Encampment district in a city following this religion provides +1 Gold or +1 Culture respectively.
  • Divine Revelations: Tiles adjacent to Holy Sites yield an extra +2 Faith.
  • Hecatomb: Tiles adjacent to Holy Sites yield an extra +2 Food.
  • Eudaimonia: Tiles adjacent to Holy Sites yield an extra +2 Production.
  • Scholae Monastica: Tiles adjacent to Holy Sites yield an extra +2 Science.
  • Kufic Calligraphy: Tiles adjacent to Holy Sites yield an extra +2 Culture.
  • Monastery Brewery: Tiles adjacent to Holy Sites yield an extra +4 Gold.
New Enhancer Beliefs
  • Messengers of God: Receive an Apostle every time you finish a Holy Site district.
  • Epistles: Missionaries and Apostles get 1 extra Spread Religion charge.
  • Witch Trials: Inquisitors and Gurus are 50% cheaper to purchase.
  • Visions: Religious units have +2 Sight.
  • Exodus: In your cities that follow you religion, you can purchase Settlers with Faith.
  • Bellum Sacrum: Holy Sites provide +2 Great General points.
  • Paean to Triton: Holy Sites provide +2 Great Engineer points.
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pokiehl
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