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Smoother Difficulty 1.4

I didn't like that the AI got insane bonuses at the start, which meant the #1 way to lose a game was to just get DoW'd in ancient or classical and get killed by more units than you could possibly handle. This mod smooths the difficulty curve of the AI, so now they have about the same start you do, but get better constant bonuses so they can keep up with tech and production throughout the entire game.

Also, in the most recent versions, I've added new difficulty levels! Demi-god adds a stepping stone to get from Immortal to Deity, and Omniscient is a new level that's even harder than Deity. If that's still not hard enough, I encourage you to try MyopicCat's mod Deity++

Installation: extract the zip folder into Documents / My Games / Civilization VI / Mods

Value | Warlord or Less | Prince | King | Emporer | Immortal | Demi-god | Deity | Omniscient
Base Science & Culture Bonus | 0% | 12% | 24% | 36% | 48% | 60% | 72% | 84%
Per Era Science & Culture Bonus | 0% | 1% | 2% | 3% | 4% | 5% | 6% | 7%
Gold and Production Bonus | 0% | 20% | 40% | 60% | 80% | 100% | 100% | 100 %
Combat Bonus | 0 | 0 | 1 | 2 | 3 (+1 over time) | 4 (+2 over time) | 5 (+3 over time) | 7 (+3 over time)
Bonus vs Barbarians | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6
Bonus Amenities Over Time | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5
Extra Military Units | 0 | 0 | 0 | 1 | 1 | 2 | 2 | 3
Extra Settlers | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0
Extra Builders | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0
Player Production Penalty | 0 | 0 | 0 | 0 | 0 | 0 | 10% | 25%
Author
RushSecond
Downloads
42,023
Views
42,023
First release
Last update
Rating
5.00 star(s) 12 ratings

More resources from RushSecond

Latest updates

  1. Version 1.4

    Largest update yet! - Two new difficulty levels: Demi-god is between Immortal and Deity in AI...
  2. Version 1.3

    Small update to fix tooltip errors for combat bonus of Immortal and Deity difficulties, as well...
  3. Major bug fix and new functionality

    - Production and gold scaling reverted from 0,0,0,30,60,90,120,150 to 0,0,0,20,40,60,80,100...
  4. Version 1.1

    To counteract the reduced number of warriors, AI now get a small combat bonus vs barbarians. +1...

Latest reviews

Excellent mod that solves annoyances with higher level difficulties. FYI, I went ahead and uploaded this as a Steam Workshop version, since people are clamoring for it. If you want me to remove it so you can post yourself, just poke me
excelent mod
Very cool mod. I like your approach to difficulty more than the FIraxis' one.

Do you have any interest in releasing a Steam Workshop version? I can't complete a single game without crashing (and I can't load any save of that game after crashing) once some mods were only available on Steam Workshop (AI+ and NQ mods). They worked correctly together when they were manually put in the mods folder.
Finally AIs don't get stuck behind in stone age fighting barbarians with sticks and at least are closer to player in the eras.
The mod still works amazingly well with the latest patch and it's my favorite. Along with Settlers Retreat and Tougher City States mods, Civ 6 has finally become a challenging and engaging game for me
Makes the higher difficulties so much better and more satisfying.
Must have. Great mod.
a total triumph of a mod. fantatic.
This is one fantastic Mod to have installed. I am beta testing for a new mod (The Balancer) and simply playing the game like everyone else. Warlord for testing works perfectly because there are no bonuses for AI or myself.

Prince and higher is now perfect, depending on the game I wish to play. I nice chilling relaxing game is at Prince. King or higher is when I want a challenge, when I am annoyed I will go higher level where I lose miserably. I don't lose so I don't play at higher levels. lol

I recommend this mod highly it is one great Mod with how Firaxis does its skill levels it is a must have!!
Love this mod. Thanks for putting in the effort and uploading :)
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