Allows you to build your civilization's Unique Quarter/Unique Buildings in Towns.
It just kind of bothered me that my Towns would miss out on this entire aspect of my civilization. It also felt a little unfair that Unique Improvements can be built in Towns but not these buildings.
Installation: Extract the contents of the zip file to your "(user)\AppData\Local\Firaxis Games\Sid Meier's Civilization VII\Mods" folder.
It just kind of bothered me that my Towns would miss out on this entire aspect of my civilization. It also felt a little unfair that Unique Improvements can be built in Towns but not these buildings.
Installation: Extract the contents of the zip file to your "(user)\AppData\Local\Firaxis Games\Sid Meier's Civilization VII\Mods" folder.
Your head canon certainly makes sense as well though!
AI was definitely taking advantage of this mod in my Antiquity Age test game. Generally, simple stuff like this that makes use of the database is very AI friendly. Let me know if you see any issues though.