Civ7 - Mod Components

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Tomatekh's Historical Religions VII Tomatekh
Adds new religion icons. Includes a configuration file to customize number of added religions.
Tall build being significantly more important.
Removes the vignette effect from the screen.
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6,222
Updated
Fixes annoyance with their design and focuses their Civic tree towards developing Towns.
Allows you to decide when to end the era.
Three Same Attribute Points in Age Transition Z
designed to increase the number of the same attribute point card that one can choose
Padron Real Unnerfed(Sorta) N
Restores the old padron real effects before patch 1.1. (Sorta)
Maya Unnerf N
Gives the 10% boost back to mayan unique quarters.
More Beliefs for Larger Player Counts
Leader:【Sangonomiya Kokomi】 Y
NOW! By adding special buildings, transform into Atlantis and expand into the ocean!!!
Cannery-Grocer Swap JNR13
Swaps the Grocer and Cannery's gameplay for more realism.
Unsprawl 1.0
Reduces urban sprawl
【NO DLC VERSION】UNLOKE ALL and KOKOMI HOME Y
IF you don't have any dlc , please using this version.
Adds a third memento slot to the game.
Wonders built on all the terrain Y
Wonders built on all the terrain,include mountain(Cannot ignore the biome)
Unlock all unique buildings and improvements Y
Now you can build them all anywhere, no matter what civilization you play.
Great Wall(or other unique improvements)can buildt anywhere Y
Great Wall(or other unique improvements)can buildt anywhere(excluding resources)
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