DanQ
Owner, Civilized Communication
[img=right]http://civcomm.weplayciv.com/polycast/images/polycast_logo.jpg[/img] Out of storage and into the intertubes. The one-hundred-and-twenty-first episode of PolyCast, "Not Just a Lame Clip Show IV", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang with a mix of eleven returning and first-time guest co-hosts in a compilation of segments archived from previous episode recordings and not released previously; it has a runtime of 59m59s.
The summary of topics is as follows:
- 00m51s | Miscellaneous (Part 1 of 2)
On interest and desirability for Civilization: World, then still with its original Civilization: Network title (recorded for Episode 91) and the Trading Post improvement replacing Civilization IV's Cottages in Civilization V (recorded for Episode 103).
Then the removal of a Religion mechanic to CivV during development and multiplayer woes twice over (recorded for Episode 106); then, both missing a Replay feature, and favourite and least favourite Ruin bonus, in CivV (recorded for Episode 108).
- 30m27s | Forum Talk
Questioning first whether CivV's Longswordsmen unit replaced the Horsemen as the game's leading offensive unit, and then if Research Agreements are exploits (recorded for Episode 110).
- 50m35s | Miscellaneous (Part 2 of 2)
Preferences for either warring over or building up cities in Civ with its fifth installment front and centre (recorded for Episode 120).
- Intro/Outro | Miscellaneous
A question reflected back.
PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
The summary of topics is as follows:
- 00m51s | Miscellaneous (Part 1 of 2)
On interest and desirability for Civilization: World, then still with its original Civilization: Network title (recorded for Episode 91) and the Trading Post improvement replacing Civilization IV's Cottages in Civilization V (recorded for Episode 103).
Then the removal of a Religion mechanic to CivV during development and multiplayer woes twice over (recorded for Episode 106); then, both missing a Replay feature, and favourite and least favourite Ruin bonus, in CivV (recorded for Episode 108).
- 30m27s | Forum Talk
Questioning first whether CivV's Longswordsmen unit replaced the Horsemen as the game's leading offensive unit, and then if Research Agreements are exploits (recorded for Episode 110).
- 50m35s | Miscellaneous (Part 2 of 2)
Preferences for either warring over or building up cities in Civ with its fifth installment front and centre (recorded for Episode 120).
- Intro/Outro | Miscellaneous
A question reflected back.
PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.