PolyCast Episode 142: "Intestinal Fortitude"

DanQ

Owner, Civilized Communication
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[img=right]http://civcomm.weplayciv.com/polycast/images/polycast_logo.jpg[/img] Courage and stamina swirled together. The one-hundred-and-forty-second episode of PolyCast, "Intestinal Fortitude", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang with first-time guest co-host Joey "jdog5000"; it has a runtime of 59m59s; listeners are encouraged to rate the show on iTunes and follow on Twitter..

The summary of topics is as follows:

- 01m22s | Miscellaneous
On which Wonders of the World have been seen in 'real life'.
- 06m24s | News
Pouring over continuing developments on the upcoming Civilization V expansion pack, Gods & Kings.
- 13m40s | Forum Talk
Evaluating the viability of adding corporations and debating the value of advisors (22m02s), both in Civilization V; next, adding to advice for playing a One City Challenge (OCC) in Civilization IV (31m16s) and then back to CivV to assess the need for being able to see rival civilization's technology tree progress (37m34s).
- 43m06s | Senate
Demystifying the link between gifting cities and stealing technologies easier through espionage in CivIV.
- 46m40s | Research Lab
What of a place for Chemical and/or Biological warfare in the Civilization series.

- Intro/Outro | Miscellaneous
Preemptive attacking, and observing the passing of milestones for the show's regular co-hosts.

Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
 
if you install infoaddict you can actually see how strong someone is in military you could say these are the advisors of civ 5
 
if you install infoaddict you can actually see how strong someone is in military you could say these are the advisors of civ 5
A MOD such as the one you cite would be something that would be great to see covered on ModCast when it is to gets back into production following the release of the CivV SDK. If its elements were to be incorporated into the 'base' game, than it would certainly be worth revisiting the advisors topic on PolyCast.

Hope you enjoyed the episode. :)
 
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