I build them if i don't have anything else to build Can be ok near the end if you want to push secularism bonus a bit more and allwo capital to build the last spaceship part a bit faster. So yeah but only in capital and only near the end when i need to maximize beakers and hammers and try to save a little turn...
I do sometimes build them before Industrialization in the city I think will lag most in getting its Factory in. I can't always save gold for that lagging city, and sometimes rushing to a certain tenet can be very useful.
Yes, its a good point. Its usually not necessary. That said, My luck with starting Coal has been kind of crap in the past, so its come up in my games. Not all situations are ideal.I don't like this, because my most common Oxford tech is Industrialism (it's on a straight path from Economics), meaning that I'm going to immediately have Factories available instead of Windmills. Of course, sometimes that's not the case, you might need to settle for Coal, or worse case scenario your coal might be a jungled, and then you'd have time to get Windmills down before Factories. But even then I'd rather build something else.
I dunno, are late-game GEs really worth it? This is the period of time where you're starting to pull ahead in tech over the AI, and so you can usually outtech the AIs to the cool wonders. Plus there aren't very many cool wonders at at that point in the game left.