danaphanous
religious fanatic
- Joined
- Sep 6, 2013
- Messages
- 1,501
Does anyone else have an aversion to certain strategies to the point that they never do them as a point of honor?
I don't know if I'm just weird or what but I have a small list of "cheaty" things (my opinion) that I'll never do as they just seem too cheap given the AI's stupidity. Here's a few, anyone else like me or have more to add?
1. Trade away a city that I know I'm about to lose in a war
2. Build a terrible city to trade away to the AI who then burn it and get no benefit. You get loads of goodies for the cost of 2 turns building a settler.
3. Trade away luxes for lump gold or other immediate thing then pillage the resource to break the deal. Rinse/repeat
4. Nuke people that are about to win science victory or destroy spaceship parts in transit. I guess I'm ok with a classical invasion or bribing someone to attack them if someone is doing well in science or culture but a sudden nuking and sniping of parts seems like sore losing to me. Oh and apparently you can buy all their aluminum too and the AI will agree. With these strats there is almost no challenge to winning the science race in my opinion though.
I usually play on immortal difficulty. Emperor if I'm trying out a creative experiment or new approach and I've beaten Deity but I still can't bring myself to do these things even on Deity. They almost seem like loopholes in the code and I feel bad doing them. I feel bad nuking regardless but I could see myself using it in a full conquest game. A surprise nuke attack is not my style though, I guess I empathize too much with the issue irl.
I don't know if I'm just weird or what but I have a small list of "cheaty" things (my opinion) that I'll never do as they just seem too cheap given the AI's stupidity. Here's a few, anyone else like me or have more to add?
1. Trade away a city that I know I'm about to lose in a war
2. Build a terrible city to trade away to the AI who then burn it and get no benefit. You get loads of goodies for the cost of 2 turns building a settler.
3. Trade away luxes for lump gold or other immediate thing then pillage the resource to break the deal. Rinse/repeat
4. Nuke people that are about to win science victory or destroy spaceship parts in transit. I guess I'm ok with a classical invasion or bribing someone to attack them if someone is doing well in science or culture but a sudden nuking and sniping of parts seems like sore losing to me. Oh and apparently you can buy all their aluminum too and the AI will agree. With these strats there is almost no challenge to winning the science race in my opinion though.
I usually play on immortal difficulty. Emperor if I'm trying out a creative experiment or new approach and I've beaten Deity but I still can't bring myself to do these things even on Deity. They almost seem like loopholes in the code and I feel bad doing them. I feel bad nuking regardless but I could see myself using it in a full conquest game. A surprise nuke attack is not my style though, I guess I empathize too much with the issue irl.