advanced civ

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    [BTS] "I'm only planning on bugfixes from here on" - f1rpo. The resulting mod-mods discussion.

    Since advanced civ is being kept pure, our ideas for changes/additions are going to be made as mod-mods for AdvCiv. I figured we should take advantage of the module-system in civ4 modding so that we can "take home" the changes/additions we want and build them into our own mod-mods. Consider this...
  2. J

    Advanced Civ Play-Along Game

    We're taking the latest version of Advanced Civ out for a spin - play along and tell us how it goes! Advanced Civ, developed by @f1rpo, makes only minor changes to gameplay but major improvements to AI performance. For our play-along game, we'll be using the latest version (1.07) which you can...
  3. S

    [BTS] Advanced Civ Plus

    This is literally based on the existed mod: "Advanced Civ" It contains new arts, units, buildings, trait, civs and etc. Like I said on the download page, if you have any suggestion, just leave comments on this thread.
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