civilization trait

  1. Bonyduck Campersang

    Adding Ability/Trait to Custom Civ

    For my custom civ I'm trying to model its ability on partly on Assyria's. Assyria's trait in the XML files says: <Row> <Traits> <Type>TRAIT_SLAYER_OF_TIAMAT</Type> <Description>TXT_KEY_TRAIT_SLAYER_OF_TIAMAT</Description>...
  2. Zegangani

    Hey! It's called "CIVILIZATION" not "LEADER"!!!

    The Civilization Games (I reffer here only to Civ 5 and Civ VI, because I don't know about the older Versions) are more Leader than Civilization based. I mean sure, all the Civilizations have their unique Traits, but the Gameplay is more based on Leader Traits and especially the Leader...
  3. O

    Help with civilization traits

    So I used this template: UA_Reference.sql - Google Drive to try and add a special trait to Arabia, but I can't play a game with this mod active as the game won't start. I am trying to give 5 combat boost to Arabian units fighting on desert tiles. SQL...
  4. SlySlySly

    Dummy Amenity Building start in city center?

    I was wondering how it would be done to make a building that isn't really there, more of like a non-existent existing building. It would boost amenities by 3. I realized that might have been confusing, so let me explain clearly. 1. It's a building in city center 2. It starts in all cities, not...
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