I have Civilization V: Complete edition and made a custom map using the Civ 5 SDK (Ongoing Map bellow) with every mod I currently have already installed.
If I set up a game and load the map without the mods, it works, but if I try to load it while using the mods bellow, it crashes as soon as I...
Hi everyone, hope this isn't a redundant post
Cut directly to the problem: when checking the boxes of all the Vox Populi mods (downloaded the Vox populi no EUI with the automatic installer and tried with more versions) in the Mods screen, then after clicking 'Next', game always crashes. (Other...
So, my friend finally got me hooked on Civ, and since Civ 3 Complete is $5 on steam, i bought it and have been having a blast with it (somuchso that ive stopped playing SC atm for it) but anytime we play multiplayer it seems to crash out anytime after an hour 1/2 at earliest and 3:45 at latest...
When I get into the late game and there are tons of units etc, the game will just close partway through a turn, with no warning. Doesn't freeze, just insta-closes the game. It's usually when I press a button to open the tech screen, choose production, or end turn (particularly the tech screen)...
Not sure I'm posting in the right forum so apologies if not.
I'm trying to make a modified version by editing the text files. I've altered things like tech tree, unit capabilities, terrain stats, etc. Usually when I make an error in the text file, the program crashes with a "failed to start"...
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