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By now, we all know the Culture Victory is pretty underwhelming (to it it mildly).
I have a few gripes with the culture victory:
It's way too easy to win, and there's little incentive to pursue another victory condition
It's boring, it's essentially just "make unit, move here, click this...
The three hundred-and-ninety-second episode of PolyCast, “The Good Old Days“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil "TheMeInTeam", and Jason "MegaBearsFan". Topics for this episode include...
Windows users, please, I need your help.
I took PIR's suggestion, and contacted Firaxis directly with the crashes I've been having. They've been extremely unhelpful. The first reply was a canned response -- "I understand you have questions regarding Civ VI for Mac" -- that showed they weren't...
Punctually to the 29th of february 2020 (leap-day): This mod adds 1 new policy - Leap-year. Available in english and in german.
Stats:
Policy : Economy
Required civic : Bronze-Working
+1 gold, production, science and culture but -1 amnenity for each city in your empire per round.
Keywords...
Hi,
I've for about 3-4 months been playing civ 6 with friend and alternating between Online mode and PBC. I'm the host. We play once a week and at the end of the session we set up the continuation of that game in PBC.
We usually get it to work (often after a couple of tries) but this time a...
You can tell I'm desperate, huh.
An evolution on the documented "England's UA Doesn't Work In Conquered Cities" bug, it appears that the root cause is that COLLECTION_PLAYER_CITIES and EFFECT_ADJUST_EXTRA_GREAT_WORK those are totally gonna get lowercase'd aren't they don't interact correctly...
Joseph B, a verified 2k Games Community Associate, posted the following comment on the Civilization subreddit:
"Hey everyone, we've definitely been listening to feedback from the community and are working on updates for Civilization VI. We'll share the news on updates when we have it."
Click...
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