goody hut

  1. Sailor Cat

    Configurable Goody Huts 1.1

    Allows for toggling Goody Hut reward types during game setup. Also allows for a number of other options: Enable or disable rewards on an individual basis. Add the free Settler and free Civic rewards. Determine the frequency of Goody Hut spawns. Give all rewards an equal chance of being...
  2. X

    [Civ2] Barbarian huts & reputation

    First of all, greetings, and thanks for keeping one of my favorite games alive! I come to you bearing scrolls of wisdom, namely information on the aforementioned topics, which I'm not sure has been documented until now. When huts generate barbarians, they produce either single or multiple barb...
  3. J

    [GS] OnGoodyHutReward() Item Reference

    Hi, Maybe someone can move it to the right place/section. In the context of a mod I needed to use the Events.GoodyHutReward: Here is how this function work (UI context): function OnGoodyHutReward(playerID, unitID, itemID, itemID_2) And here is the list of the know IDs (note that some events...
  4. M

    no era points from goody huts

    Hi i'm new to modding. all i did so far was alter some existing mods, and alter .xml files directly. my biggest problem is finding what to alter. because there are so many .xml files. I'm trying to create a mod that removes the era points from goody huts(i like exploration and playing with...
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