help with mod

  1. F

    Looking for somebody to walk me through/teach me the ropes of Civ 6 modding hopefully to help me get my start in modding this game.

    Hello there! I am a new Modder to Civ and I only have one Civ mod for Civ V under my Belt So far, but I am seeking to make more Unique Civilizations, but I can really use some help as I can't quite find any good help on the steam forums. Things I wanna do Make custom civs Make unique...
  2. F

    Modifier Activation

    I'm attempting to create a custom civ ability that grants a free settler when the player settles their first city adjacent to a river. These modifiers exist already, but I am having trouble figuring out how they are actually activated. The Religious Settlements pantheon already grants a free...
  3. D

    Please Help, Simple Custom Civ Won't work.

    Exactly what the title says, made a very boilerplate joke civ to see if I could mod one in, but the custom civ won't show up in any menus once the mod is loaded. Mod attatched.
  4. C

    Help with Starting Plots, can they be restricted? (i.e. no Tundra spawns)

    Using the latest VP version 2.5. I'm basically looking to restrict the starting plots where Civs and City States can first spawn. Specifically, too many City States for my liking are spawning near the northern and southern edges of the map. I've found game play more enjoyable when city states...
  5. twsworld

    Is there a way to make a civ have a unique resource that replaces a strategic resource?

    I mean without going through and creating tons of unique units that look just like their normal resource counterparts. Moved to correct subforum. - Recursive
  6. chadics

    [BTS] Some Units dont have shadows

    First, thank you so much for all the mods this community keeps alive The problem I have is with the Varietas Delecta mod Some units of the mod do not have shadows and I do not understand why, I saw that other graphic mods have the same problem with some units I already checked the XML and art...
  7. twsworld

    I'm working on my first mod and need some questions answered. Please help me.

    Never mind, I discovered that my pc doesn't have enough space for all of the development tools I need to make mods.
  8. A

    Implementing Petra wonder

    So I almost just got it working, but when clicking on the icon to build it the game suddenly crashes. So I almost just got it working, but when clicking on the icon to build it the game suddenly crashes. first; the pythonDbg.log says this: 14:24:35 DEBUG: updatePlotListButtons_Orig - column...
  9. Justice9229

    Civ on the list with leader, but traits, UU, and UB not appearing on it + minor mod help

    I've been chugging along on my first mod and I've finished most of what is needed, but when testing the mod, none of the unique units, buildings, or even trait appear on the list, simply defaulting to whatever civ I had selected opening the game. Minor things I need help with: While testing...
  10. Noxempire

    [GS] I am new to modding and have 3 questions

    I am trying to make a really basic civ with ModBuddy. I am getting along alright with the software. I want to do nothing too flashy. I just have some questions. 1. Which template to use? Most people seem to use Keniisu's template, but isn't that one incomplete? His tutorials do not include how...
  11. makaki

    [GS] Destination Yields of Domestic Trade Routes

    Hello, I hope this is not the wrong place to ask, but I've looked a while and didn't find any answers so: I'm trying to implement a mod that makes domestic trade routes "transfer" food, so to say, meaning while the origin of the trade route gains food, the destination loses food. I have a...
  12. D

    I need help with mods

    I wanted mod for big civilization hub server : If somebody player have 8 ,9 of 10 diplomatic victory points , other players could not vote to get points for that player.We have prblems on server , because many players wanted to give victory somebody if he has 8,9 of 10 points .I would be very...
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