Hi I love Civ 3 but there's a few changes I want to make and I don't know if there's some download that can hack it or something. The version I have is Civ 3 Complete from Steam if that matters.
1. Change Monarchy to only 1 Military police. Monarchy is way too good and you should always use it...
Translated by translate.google
1. Ancient ruins. Have a look similar to the ruins in the DSC 5 is generated at the places marked as convenient for the construction of the city. The first passage through the business unit they give a bonus. (This question diskusionny - or bonuses tribal...
My friends and I liked some of the ideas in civilization-6-expansions-dlc article on pcgamesn.
The immigration, colonization, and internal empire dynamics could make the game more realistic and exciting at the same time.
I'd like to know what other people think. This seems like a great (and...
I've enjoyed these forums for years. I have learned things from amazing players that I would never have figured out on my own...which is why I am sad that my first post here will be neither encouraging nor particularly constructive. Maybe the devs already know all this stuff. Maybe they...
Would like to contribute some suggestions after playing a copule of games in civ6.
UI
1. Make Choose Tech/Choose Civic/Country Defeated/Promotion Available/Unit killed and other right screen side notification icons bigger, fix first click ignorance bug
2. Add ability to sort available...
Any game where players have over 1000 hours logged (as I do with Civilization V) is bound to generate some very strong and passionate opinions and preferences, and the Civilization series is one such franchise.
After playing through a full game of Civilization VI (and dabbling in several others...
Tourism focused civilization (Cultural Victory)
All + Tourism values need tweaking due to me not knowing much about them as the game is still new.
Leader = Robert Muldoon
Agenda = Likes Civilizations with lots of supply lines and gold generation. Dislikes Civilizations with more Tourism.
Special...
I was thinking about an idea. What if paved roads couldn't be built until they are further through the game, but the "foot traffic" of units and traders passing through a certain tile created an unpaved road, which then took less gpt to maintain once you then improved that unpaved road to a...
Hi everyone, I'm super hyped for the upcoming game and have been watching a tonne of let's plays that have been coming (super jealous and super hyped all at once).
One thing I love is that the map in this game feels more important than ever in all aspects of the game, from city planning to...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.