I've been trying to build this mod for a while.
The unit graphic is one that was converted from Civ4 into 5, which worked.
I've now converted this to Civ6.
The unit is in and the assets appear correctly in Asset Editor but are invisible in the game.
I've tried various methods of changing the...
I'd like to request a simple mod that removes the graphics for walls in cities. No modifiers on what walls do or anything, just remove the visuals. I love how organic and nice cities look without walls in them, and the fact that they're virtually impossible to defend without walls really sucks...
I am making a combat unit that has one build charge for any improvement that a builder can make (comparable to the Roman Legion). Everything seems functional so far, but I am getting a visual problem. The unit starts with only one guy visible, and he turns invisible after using the build...
Attached picture shows the problem. Mecca almost invisible, and the the Arabic units at Muscat only visible due to being damaged. Rise and fall with the GS patch only. Using mods: Yes (not) another maps pack, and Take your time x3 both for tech and civic. Have 22 civs in the game, so I guess...
I'm finishing up my decades-ago gotten dream of combining Civ2 with the awesome unit graphics from Fantasy General. Basically what I've done is modified heavily the Fantasy game of Civ2Tot.
But there's still one thorn: The computer mercilessly destroys my supposed-to-be-invisible units. Like in...
Hello,
Is this a bug or a setting that I need to change? The map appeared like this while playing, Can't see any units or cities at all!
https://prnt.sc/fqf6fe
This is not the case if I start new game but on this save there is no way to avoid it. Please Help!
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