marathon speed

  1. S

    EpicPlus gamespeed 1.0

    EpicPlus was created with the idea of adding a new speed until Marathon was fixed. Now that it was fixed I decided to go with my original idea, because the scaling difference from Epic to Marathon is huge. Standard has a scaling value of 100%. Epic is 150% and Marathon is 300%. EpicPlus was...
  2. C

    Balance Suggestions After two Marathon Games

    First of all, I LOVE this mod! Thanks for making it! I also want to say that I am not sure if this is a side effect of the mod, or if these values I explain below are part of vanilla Civ V. But I wanted to write about this to hopefully make the mod even more fun! So I have played 2 games in...
  3. Oaky

    Bug/balance problem Corporation Trader Sid´s. Marathon Huge Map

    Hi I`m a veteran Civ player, new to VP, so I don’t know if this is a bug or just a problem of balance. In the turn 1087 Harald Bluetooth has an income of > 16k gold per turn. I found that he has 41 Franchises of Trader Sid´s. Each one give +4 gold. (41*4) = 164 gold in EACH city with a...
  4. B

    Pathfinders and scouting need rebalancing

    Especially in the recent 43 civ test I did(huge continent map, marathon, immortal), pathfinders became a significant issue clogging up the map. Later, when my own awesome pathfinder had nothing left to do, he nearly became stranded and worthless before he made it home. I think there should be a...
  5. P

    Marathon Speed - Unit XP

    Hi guys, did some searching, but couldnt find any mention of this. On Marathon speed, the XP for units seems broken. Level 1 = 45 XP. For level 2, you need well into the 100's. Is there a mod that sets XP needs to something normal for Marathon speeds? Cheers, Pir ps. I havent patched the...
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